Screens unique to PM1D Manager
9
Lower part of the function menu
1EXIT button
This button exits the PM1D Manager application.
This button has the same result as selecting “Exit”
from the “File” menu in the menu bar, or clicking the
“Close” button in the upper right of the PM1D Man-
ager window.
2OPTION button
This button is used to make communication-related
settings or to initialize the memory. When you click
this button, the Option popup window will appear.
1Communication Setup
Communication Port
From the pulldown menu, select the port that
will be used for communication.
Meter Request
Select whether the meter movements displayed in
various screens of the console will also be dis-
played in PM1D Manager. If this is turned ON,
the console’s meter movements can also be
viewed in PM1D Manager.
Please be aware that if Meter Request is turned
ON, the communication load will be higher.
•Depending on the PC system you are using and
on the frequency of operations on the console,
the load may exceed the allowable limit, causing
communication with the PC to be terminated for
safety’s sake, and placing PM1D Manager offline.
If this occurs, turning Meter Request OFF may
solve the problem.
•If you do not require meter display, we recom-
mend that you turn Meter Request OFF.
2Memory Setup
Here you can reset the current PM1D Manager
settings and memories/libraries to the condition
in which they were immediately following instal-
lation. Each button has the following function.
Initialize All Memories button
When you click this button, the current settings
of the PM1D Manager as well as the scene memo-
ries and the various libraries will all be initialized
to the factory-set condition.
Initialize Current Memories button
When you click this button, the current settings
of the PM1D Manager will be initialized. (How-
ever, the scene memories and the various libraries
will not be affected.) The following data will be
initialized.
•Current scene settings
•Current unit settings
•Current patch settings
•Name assigned in the NAME function of each
function
•Setup data (internal parameters not stored in
the scene)
Memory initialization can be performed only
when offline.
3OK button
When you click this button, the settings that you
modified in Communication Setup will be final-
ized, and the popup window will close.
4CANCEL button
When you click this button, the settings that you
modified in Communication Setup will be dis-
carded, and the popup window will close.
3ONLINE/OFFLINE button
This button initiates or terminates communication.
When the button is on, PM1D Manager is online.
When the button is off, PM1D Manager is offline.
If the console/engine and the PC are not connected
by a cable, or if communication is not possible
because the communication settings are inappropri-
ate, the button will be grayed, and cannot be clicked.
4ABOUT button
This button accesses a popup window that displays
the PM1D Manager version number and other infor-
mation about the software.
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