Effect Type List / Effekttypliste / Liste des types d’effets / Lista de tipos de efectos
No. | Type | Description | MSB | LSB | |
41 | SYMPHONIC1 | Adds more stages to the modulation of Celeste. | 68 | 16 | |
42 | SYMPHONIC2 | 68 | 0 | ||
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43 | ENS DETUNE | Chorus effect without modulation, created by adding a slightly | 87 | 0 | |
44 | KARAOKE1 |
| 20 | 0 | |
45 | KARAOKE2 | Echo for karaoke. | 20 | 1 | |
46 | KARAOKE3 |
| 20 | 2 | |
47 | ER1 | This effect isolates only the early reflection components of the reverb. | 9 | 0 | |
48 | ER2 | 9 | 1 | ||
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49 | GATE REVERB | Simulation of gated reverb. | 10 | 0 | |
50 | REVERS GATE | Simulation of gated reverb played back in reverse. | 11 | 0 | |
51 | EQ DISCO | Equalizer effect that boosts both high and low frequencies, as is typical in most disco | 76 | 16 | |
music. | |||||
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52 | EQ TEL | Equalizer effect that cuts both high and low frequencies, to simulate the sound heard | 76 | 17 | |
through a telephone receiver. | |||||
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53 | 2BAND EQ | A stereo EQ with adjustable LOW and HIGH. Ideal for drum Parts. | 77 | 0 | |
54 | 3BAND EQ | A mono EQ with adjustable LOW, MID, and HIGH equalizing. | 76 | 0 | |
55 | HM ENHANCE1 | Adds new harmonics to the input signal to make the sound stand out. | 81 | 16 | |
56 | HM ENHANCE2 | 81 | 0 | ||
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57 | ST 3BAND EQ | An EQ which allows equalization of low, mid and high bands. | 76 | 18 | |
58 | FLANGER1 |
| 67 | 8 | |
59 | FLANGER2 |
| 67 | 16 | |
60 | FLANGER3 | Creates a sound reminiscent of a jet airplane. | 67 | 17 | |
61 | FLANGER4 | 67 | 1 | ||
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62 | FLANGER5 |
| 67 | 0 | |
63 | GM FLANGER |
| 67 | 7 | |
64 | DYN FLANGER | Dynamically controlled flanger. | 110 | 0 | |
65 | DELAY LCR1 | Produces three delayed sounds: L, R and C (center). | 5 | 16 | |
66 | DELAY LCR2 | 5 | 0 | ||
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67 | DELAY LR | Produces two delayed sounds: L and R. Two feedback delays are provided. | 6 | 0 | |
68 | ECHO | Two delayed sounds (L and R), and independent feedback delays for L and R. | 7 | 0 | |
69 | CROSS DELAY | The feedback of the two delayed sounds is crossed. | 8 | 0 | |
70 | DIST HEAVY | Heavy distortion. | 73 | 0 | |
71 | ST DIST | Stereo distortion. | 73 | 8 | |
72 | COMP+DIST1 | Since a Compressor is included in the first stage, steady distortion can be produced | 73 | 16 | |
73 | COMP+DIST2 | regardless of changes in input level. | 73 | 1 | |
74 | OVERDRIVE | Adds mild distortion to the sound. | 74 | 0 | |
75 | OVERDRIVE2 | 74 | 9 | ||
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76 | ST OD | Stereo Overdrive. | 74 | 8 | |
77 | DIST HARD |
| 75 | 16 | |
78 | DIST HARD2 | 75 | 22 | ||
79 | DIST HARD3 |
| 75 | 25 | |
80 | DIST SOFT |
| 75 | 17 | |
81 | DIST SOFT2 | Soft, warm distortion. | 75 | 23 | |
82 | DIST SOFT3 |
| 75 | 26 | |
83 | ST DIST HARD | 75 | 18 | ||
84 | ST DIST SOFT | Soft, warm soft distortion. | 75 | 19 | |
85 | V_DIST HARD | Distortion which simulates vintage tube and fuzz sounds. | 98 | 0 | |
86 | V_DIST SOFT | 98 | 2 | ||
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87 | AMP SIM1 | A simulation of a guitar amp. | 75 | 0 | |
88 | AMP SIM2 | 75 | 1 | ||
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89 | ST AMP1 |
| 75 | 20 | |
90 | ST AMP2 |
| 75 | 21 | |
91 | ST AMP3 | Stereo amp simulator. | 75 | 8 | |
92 | ST AMP4 |
| 75 | 24 | |
93 | ST AMP5 |
| 75 | 27 | |
94 | DST+DELAY1 | Distortion and Delay are connected in series. | 95 | 16 | |
95 | DST+DELAY2 | 95 | 0 | ||
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96 | OD+DELAY1 | Overdrive and Delay are connected in series. | 95 | 17 | |
97 | OD+DELAY2 | 95 | 1 | ||
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98 | CMP+DST+DLY1 | Compressor, Distortion and Delay are connected in series. | 96 | 16 | |
99 | CMP+DST+DLY2 | 96 | 0 | ||
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100 | CMP+OD+DLY1 | Compressor, Overdrive and Delay are connected in series. | 96 | 17 | |
101 | CMP+OD+DLY2 | 96 | 1 | ||
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102 | V_DST H+DLY | V Distortion and Delay are connected in series. | 98 | 1 | |
103 | V_DST S+DLY | 98 | 3 | ||
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104 | MBAND COMP | 105 | 0 | ||
quency bands. | |||||
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105 | COMPRESSOR | Holds down the output level when a specified input level is exceeded. A sense of attack | 83 | 0 | |
can also be added to the sound. | |||||
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106 | NOISE GATE | Gates the input when the input signal falls below a specified level. | 84 | 0 | |
107 | VCE CANCEL | Attenuates the vocal part of a CD or other source. | 85 | 0 | |
108 | AMBIENCE | Blurs the stereo positioning of the sound to add spatial width. | 88 | 0 | |
109 | TALKING MOD | Adds a vowel sound to the input signal. | 93 | 0 | |
110 | Degrades the audio quality of the input signal. | 94 | 0 | ||
111 | DYN FILTER | Dynamically controlled filter. | 109 | 0 | |
112 | ISOLATOR | Controls the level of a specified frequency band of the input signal. | 115 | 0 |
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