3M MP8747, MP8746 manual Replacing the Lamp, Power cord before changing lamp

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Section 6: Lamp

Replacing the Lamp

 

 

WARNING

To reduce the risk of electrical shock, always turn off projector and disconnect

 

 

 

 

power cord before changing lamp.

 

 

 

 

 

 

 

Note: For maximum lamp life, do not shock, handle or scratch the lamp glass when it is hot. Do not use an old or previously used lamp as a replacement lamp.

1.Remove lamp access door: The lamp access door is located on the bottom of the machine. Use a flat- head screwdriver to remove the two screws from the lamp access door. Lift off the lamp access door and set it aside.

2.Use the screwdriver to remove the lamp module retaining screws.

Note: These screws are self-containing screws that cannot be removed from the lamp module or access door.

3.Remove lamp module: Carefully slide the lamp module out by pulling straight up on the retaining wire on top of the module.

4.Insert lamp module: Carefully insert the new lamp module by sliding it straight down into the opening. Ensure that it is fully seated. Reinsert and tighten the lamp module retaining screws to secure the lamp module in place.

5.Insert the hinge tabs on the bottom of the lamp access door, and close. Reinsert and tighten the two screws to secure the lamp access door.

Note: Reset the lamp operation hours. See the previous page for details.

Lamp Access Door

Lamp Module

Retaining

Retaining Screws

Retaining Screws

Wire

Figure 6.1 Changing Lamp Module

Caution

This lamp contains mercury. Consult your local hazardous waste regulations and

dispose of this lamp in the proper manner.

 

 

 

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3MPersonal Projector MP8746/MP8747

© 3M IPC 2000

 

 

 

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Contents MP8746/MP8747 Personal Projector This page intentionally left blank for printed version Table of Contents Intended Use Important SafeguardsIntroduction Location of Product Safety Labels U T I O NLimitation Of Liability Warranty Limited WarrantyThank You for Choosing 3M Patents, Trademarks & CopyrightsUnpack Contents of Shipping BoxOptional Accessories Keep Your Packing MaterialsMachine Characteristics Product DescriptionPart Identification List Control Panel Keypad ButtonsPowerCable System Setup-Connecting to Various EquipmentRGB Signal input video from computer Remote Control Transmitter Identification STANDBY/ONChanging Remote Control Battery Mouse EmulationRemote Control Mouse Function Mouse Projector Accessory Cable PC Connector Control/USBAttaching the Handle For USBProjector Shutdown Basic OperationsProjector Start-up Screen Chart Adjustments and FunctionsHow to Use Height Adjustment Foot Freeze Function Reset FunctionPlug & Play Function Magnify FunctionFactory Default Setting Menu NavigationSetup Submenu ColorbalhtintsizeAuto Input SubmenuOPT Image SubmenuOPT OPT. SubmenuCleaning the Inner Components MaintenanceCleaning the Air Filter Cleaning the LensDisplay Lamp Operation Hours Reset Lamp HoursLamp Power cord before changing lamp Replacing the LampTroubleshooting Symptoms/SolutionsMessages/Solutions Error Message Displays Cause SolutionIndicator Lights Power Lamp TempAccessories Part Number AccessoriesService Information How to OrderVideo Signal Pin Assign Dimension DiagramRGB Signal Pin Assign Technical AppendixVesa Initial Set Signals Computer/SignalPS/2 Mouse Connection to the Mouse Control PS/2, ADB or Serial MouseUSB Mouse Connection to the Mouse Control ADB Mouse Serial MouseRS-232 Communication Communications Setting 19200bps, 8N1 ProtocolCommand data HeaderUsing the projector default settings Reset command Requesting projector status Get commandChanging the projector settings Set command Increasing the projector setting value Increment commandCRC Be EF CRC Ntsc Page Important Notice