Slots
Slots
This menu allows you to view and configure group information for the SuperStack II Switch 1000. The group information includes details about the switch as if it were a part of a device stack.
Table
ΔNote: For instructions on using this menu, see “Viewing Group Information” on page
| Table | ||
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Field |
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| Description |
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LocationType | |||
| ties (and their locations) that the device can contain. | ||
| Note: A stack/chassis (such as the SuperStack II | ||
| Switch 1000) contains a number of physical entities | ||
| (such as power supplies and cards/units). | ||
| Each physical entity resides at some location. A stack/ | ||
| chassis can contain a number of types of locations. | ||
| Each type of location is specialized to a different pur- | ||
| pose. |
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| There are five types of locations defined: | ||
| ❏ | (1) | |
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| take a number of different entities. They are | |
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| general purpose and are often the purpose of | |
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| the device. | |
| ❏ | (2) | |
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| supply. | |
| ❏ | (3) | |
| ❏ | (4) | |
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| backplane. | |
| ❏ | (5) | |
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| entities of type stackableUnit. | |
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Location | |||
| device. |
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| Note: A location is where a physical entity (such as a | ||
| power supply or a card/unit) resides. | ||
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SysObjid | |||
| this location. | ||
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