Parts and their functions
9Flare control switch [FLARE CONTROL]
This is selected to change the amount of flare correction. When it is selected, its lamp lights.
RFLR GFLR BFLR
10 49 0
RFLR, GFLR, BFLR
These adjust the R, G or B flare in the range of
:Gamma curve control switch [GAMMA CONTROL] This is selected to adjust the gamma correction. When it is selected, its lamp lights.
Since the M GAM adjustment value is independent of the R and B GAM adjustment values, the R and B GAM values remain unchanged even when M GAM is changed.
RGAM GGAM BGAM
–50 0.450 +7
M GAM: Master gamma
Adjustment range: 0.600 to 0.300
RGAM, BGAM: R, B gamma
Adjustment range:
RGAM and BGAM adjust the gamma correction as referenced to the M GAM setting. The control range extends from GAMMA 0.600 to 0.300 and this value is displayed as the adjustment value
;Gain control switch [GAIN CONTROL]
This is selected to adjust the white balance. When it is selected, its lamp lights.
RGAN GGAN BGAN
–100 +49 0
GGAIN
This sets the amount by which the G gain setting is to be increased or decreased from its reference in the range of
R GAIN, B GAIN
These set the amount by which the R or B gain is to be increased or decreased as referenced to their amounts at the pedestal position where the white balance was attained in the range of
<HDTV detail control switch [HD.DTL]
This switch is selected to change the amount by which the picture quality in the detailed parts of the HDTV video output has been enhanced (by which the relative hardness/softness has been adjusted). When it is selected, its lamp lights.
VDTL | HDTL | CRSP | PEAK |
0 | 0 | 0 | 4 |
LDP | DARK |
|
|
10% | 2 |
|
|
CORNER | SRC | +CLP | |
20 | G | 0 | 0 |
+KNE |
|
| |
0 | 0 |
|
|
KDTL | CRSP | FREQ |
|
0 | 0 | 3 |
|
+CLP | +KNE | ||
0 | 0 | 3 |
|
SKIN_DTL SKIN_LVL |
|
| |
ON | LOW |
|
|
ZEB | PHAS | WIDTH | CRSP |
ON | 123 | 15 | 2 |
VDTL: Vertical detail level
This is used to adjust the amount of vertical detail.
HDTL: Horizontal detail level
This is used to adjust the amount of horizontal detail.
CRSP: Crisp
This is used to set the maximum amplitude of the very faint noise components which are removed from the detail components.
PEAK: Peak frequency
This is used to select the contour correction frequency band (boost frequency or peak frequency).
LDP: Level depend
This function removes the detail in the dark parts by means of a coefficient dependent upon the video signal level so that the dark parts will not appear unnatural.
DARK: Dark detail
This function boosts the detail in the dark parts.
CORNER: Corner detail
This function boosts the detail around the edges of the screen.
SRC: Detail source
This is used to select the source signals for creating the detail components.
+CLP: Detail edge overshoot clip
This is used to limit the length of the overshoot parts of the detail edge components.
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