Pioneer CDJ-1000MK2 manual Connections, Connecting control cord to allow relay play

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BEFORE OPERATIONS

CONNECTIONS

÷Before making or changing the connections, switch off the power and disconnect the power cord from the AC outlet.

1. Connecting to a DJ mixer (DJM-600, DJM-300, DJM-500, DJM-3000) (sound output and control terminal connection)

Use the supplied audio cables. Connect the white plug to the L (left) terminal and the red plug to the R (right) terminal.

Connect the supplied control cord to enable control of the unit from the mixer to allow fader start play and back cue.

Connecting DJM-600

 

 

Supplied audio cable

 

Supplied control cord

Supplied

Supplied

audio

control

cable

cord

CDJ-1000MK2

CDJ-1000MK2

÷Connections for the DJM-300 and DJM-500 are similar; use the supplied audio cables to connect the mixer’s CD1 jacks to Player A, and CD2 jacks to Player B. When using the DJM-3000, Player A is connected to LINE 1 of CH-1, and Player B is connected to LINE 3 of CH-2.

2. Connecting control cord to allow relay play

Alternate playback can be automatically performed when the CONTROL terminals of two units are connected with the supplied control cord. P.15

 

CDJ-1000MK2

 

CDJ-1000MK2

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Supplied control cord

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Contents CDJ-1000MK2 DRB1339 Important Notice Contents Do not play a CD with a special shape Cleaning and handling compact discsStoring discs CondensationAllows you to replay a loop any number of times FeaturesConnections Connecting control cord to allow relay playSetting the Digital OUT Mode Switch rear panel Connecting to other devicesConnecting the power cord Top Panel Panel FacilitiesJog Dial Display DisplayStarting Playback Disc LOADING/UNLOADINGDJ Player Operation Auto CueingTrack Cueing Cue Point SettingsStopping Playback To Pause PlayMixing Different Tracks Changing Playback SpeedApplying Master Tempo Jog Dial FunctionsAdvanced Operations Wave Display Relay Play Using Two PlayersReversing Playback Fader Start PlaybackUsing Internal Memory Using CUE POINTS/LOOP Points MemoryUsing a Multimedia Card Copying MMC Data From One MMC to Another Symptom Cause Remedy TroubleshootingAbout Data Recorded on MultiMedia Cards MMC Cleaning the Jog Dial Error message displayAudio section SpecificationsAccessories General