COPYRIGHT © 2005 MERIT INDUSTRIES, INC.
DIP SWITCH SETTINGS
The following table provides information on the functionality of the hard DIP switches in Megatouch games. Make sure to read the information in the Notes column to determine what is affected when performing these functions. After performing any DIP switch function, make sure to follow the instructions on the screen. In most cases, you will be instructed to reset the DIP switch in order to reboot the game. If you fail to reset the DIP switch before rebooting, it could result in corruption of the hard drive.
NOTE: The DIP switch functionality is built into the software. To access the DIP switches
through the software: Turn off the game. Set DIP switch 1 to the closed position. Turn power on. When the message Please reset DIP 1 to proceed appears, reset DIP 1 to the open position. The Merit diagnostics page will appear. Touch ? for information on DIP switch functionality. Touch the specific DIP switch to activate it. Touch X to exit.
ION 2006, FORCE 2003 / MAXX Ruby and greater
DIP# | Function | Usage/Notes |
8 | Motherboard | • Configures the CMOS settings on the motherboard to Merit |
| configuration & | specifications and checks the files on the hard drive. |
| checksum test | A checksum test should be performed when the game is locking |
|
| up or rebooting. If the test fails, the program should be reloaded |
|
| onto the hard drive. After reloading, perform another checksum |
|
| test. If it fails again, the hard drive should be replaced. |
6 | Hardware | • Identifies system hardware and configures the motherboard. |
| configuration | A hardware configuration occasionally needs to be performed |
|
| after a kit is installed and the touchscreen is not responding to |
|
| touch or the calibration is off. |
5 & 7 | Memory clear for | • Clears the login name, password, access phone number, and |
| TournaMAXX™ | all |
| and | • Clears all the loaded albums for TouchTunes users. |
| TouchTunes® | • Clears current books, |
|
| software options. |
|
| A memory clear should be performed when a game is not able to |
|
| connect to TournaMAXX and there is some question about the |
|
| information in the |
|
| performing a memory clear, TournaMAXX setup information must |
|
| be |
|
| performed. |
|
| NOTE: TournaMAXX games must perform an Update From |
|
| Server BEFORE performing a memory clear. |
4 & 7 | Complete | • Clears ALL memory on hard drive including the TournaMAXX |
| memory clear | player database, TournaMAXX settings, advertising screens, |
|
| bookkeeping, high scores, |
|
| game to the factory defaults. It also marks bad sectors on hard |
|
| drive. |
|
| A complete memory clear should only be performed when the |
|
| game is locking up or resetting and it has passed the checksum |
|
| test. After performing a memory clear, the player database |
|
| should be reloaded, TournaMAXX setup information must be re- |
|
| entered, and an Update From Server should be performed. |
|
| NOTE: TournaMAXX games must perform an Update From |
|
| Server BEFORE performing a complete memory clear. |
3 | Watchdog Timer | • When the watchdog timer is enabled, it will reboot the machine |
| (EVO, Elite | within 2 minutes of a failure, allowing the game to |
| Edge, Wallette | automatically reset itself if a problem arises. |
| and Fusion |
|
| games) |
|
23 | MEGATOUCH EVO ION OWNER’S MANUAL |