Nintendo 45496901912 manual Switching Visor Types, Using the Scan Visor, Viewing the Map

Page 13

Switching Visor Types

Touch and hold the Visor icon to change the Top Screen to the Scan Visor view. Tap the icon again to switch back to the Combat Visor.

While using the Scan Visor, you cannot use weapons.

Using the Scan Visor

When the Scan cursor appears on the screen, hold the L Button to scan an object. Once scanning is complete, information on the object will be displayed on the Touch Screen. Tap OK when you have finished reading. If there is any important information, that information will be entered into the Logbook (page 19). Certain mechanisms found in the game can be activated by scanning them.

Sight Window

Scan various organisms and objects that appear in this window.

Scan Cursor

This cursor indicates an object you can scan.

24When using left-handed controls (page 9), press the R Button to scan.

Viewing the Map

Press START to display your current location in the 3-D map on the Top Screen. Use the stylus to manipulate the 3-D map.

Door/Entrance/Exit

Samus’s Location

Samus's location is displayed in red.

Symbols on the Map

Review various features, including door types, compatible weapons, etc.

START

Press START to return to the default screen.

QUIT Icon

Touch here to abort the game and return to the title screen. Your progress will not be saved.

Opening Locked Doors

Locked doors can be opened by shooting them with the appropriate weapon. Scan the door with the Scan Visor to determine which weapon to use.

25

Image 13
Contents Instruction Booklet Page Play Adventure ModeSamus Aran Stylus Mode Using the Nintendo DSDual Mode Control ModesSelecting a Mode How to Use the Touch ScreenScrolling/Switching Selection Selecting Various Menu Icons and ItemsMultiplayer Mode Pages Adventure Mode PagesMain Menu OptionsStarting Adventure Mode How to advance in the game What is Adventure Mode?Game Over About OctolithsSelecting a Destination Tetra Galaxy Scan ScreenAbout the Tetra Galaxy Portals and Returning to the Gunship Inside the GunshipLogbook Saving DataDefault Screen Main Screen Basic Actions Moving the Character Switch to Morph Ball Tap on the Alt-Form IconChanging the Viewpoint/Direction Change JumpingUsing the Scan Visor Switching Visor TypesWhile using the Scan Visor, you cannot use weapons Viewing the MapSwitching Sub-weapon Types Switching the weapon of choicePower Beam Weapon Actions Charge AttackVolt Driver Judicator Sub-weaponAbout Items Shock CoilMove Morph Ball Actions Morph Ball ScreenBoost Ball BombSingle-Card Play Hosting a Game When Youre the GuestSelect an Arena Select Your HunterMulti-Card Play Select Game ModeSelect the Stage Select Your HunterWi-Fi Menu Nintendo Wi-Fi ConnectionConnection Problems? Register your opponent in the Rivals roster Find GameFriends and Rivals Game Mode and Stage Set up Host OnlyChoose a Hunter All Players Start the Battle Host OnlyEdit Friends and Rivals Data Lock SwitchAbout the Hunter License Registering a Friend Use Rival Radar to add RivalsSelect Rival Radar from the Multiplayer Menu Your Personal Friend CodeMultiplayer Basic Rules Playing a Multiplayer Game Multiplayer ScreenAction Controls Results ScreenAdvanced Settings Setting Game CriteriaGame Types Samus Aran Weapon Missile Hunters & Affinity Weapons ItemsAlt-Form Halfturret Alt-Form Lockjaw Alt-Form TriskelionAlt-Form Stinglarva Alt-Form Vhoscythe What you needWhat to Do For the Parent Unit Steps All systems excluding P1Troubleshooting Tools Department Lead Character Modeling/Animation Lead Single-Player Game Design/StoryProject Coordination World Editor Tool Character Modeling/AnimationProduct Testing Manager Product Testing Sr. Manager Special ThanksProduct Testing Supervisors Testing CoordinatorImportant Legal Information