AXIS 8
SPECIAL EFFECTS
Your AXIS 8 is equipped with some of most advanced effects on the market today. To fully take advantage of these effects it’s helpful to practice and understand their use.
EFFECT SELECTION
To select and activate an effect tap on it’s button, it will light to indicate activation and effect will indicate in the display. To put the effect into hold mode or active alternate effects press the center button. The button will light indicating the hold has been activated and hold will show in the display. To release any button, tap it once again.
EFFECT PARAMETER SELECTION
Once an effect is active, rotate the wheel to the desired parameter. The Parameter for most effects will show in the display above the effect indication. Note: For all effects except reverse, pitch bend on the jog wheel will be deactivated so you must use the pitch bend buttons instead.
NOTE: The effect parameter can also be preset or changed without activation. Press on the desired effect and rotate the wheel without releasing the button. When the desired parameter is reached in the display,
release the button. If an effect is already playing, the new parameter will be heard upon button release. If the effect is not active, then the next time the effect is activated it will be set to play from this parameter in “hold” mode. If you wish to preset an alternate effect such as SLIDE, PAN, or KILL press the hold button first, then hold down the effect button and spin the wheel as described above.
EFFECTS:
SCRATCH – This effect makes it possible for the wheel to scratch the music while it is playing. If you move the wheel back and forth the music will stop and play slowly as the wheel is moved similar to scratching a record. There are two
modes of operation for this effect. By pressing followed by the scratch button you can toggle between Scratch 1,2,3, and 4. In “Scratch 1” the unit automatically returns to play when the wheel stops moving. In “Scratch 2”, when the wheel is brought to a stop the music will stop and when you push the wheel forward the unit will automatically play. In “Scratch 3” the unit scratches from the current buffer until the unit is released. When released, the unit jumps ahead to the point where the music would have been, if not interrupted. This essentially allows a bleep of dirty lyrics through scratch. In “Scratch 4” the unit scratches from the last set cue point until released. This allows you to scratch from a set “sample”
SCRATCH HOLD – This effect works like the above except the music will not release when the wheel is pushed forward.
It is basically the same as scratching on a powered off turntable.
Scratch is similar to working with a playing turntable, while the Scratch hold is similar to scratching a turntable with the power off.
PHAZE – Creates an effect on the music similar to the sound of an airplane taking off. As the wheel is moved the effect is created. If the wheel stops moving the effect will return to the beginning on it’s own. If the effect is in “Hold” the effect will stay at the current sound until the effect is released by the button or hold removed.
SONAR – creates a metallic hollow effect to create a slightly different sound. The wheel works a similar way as Phaze.
SLIDE – Smoothly changes the key of the music. In the key display you will see the key change as the wheel is moved.
ECHO – this effect adds echo to the music also based upon the Beatkeeper™. The start parameter is no echo “0”. If you move the wheel to the right the numbers will go
32,
(Note: a preceding echo requires the unit to play from buffer memory. If the buffer becomes unavailable the effect will stop until buffer is regained.)
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