Storing while receiving a game broadcast

1 Select the channel broadcasting your favorite team’s game.

2 Press (FUNCTION/SETUP) to activate the Function mode.

3 While selecting “Alert Memory”, press /ENTER to activate the Memory mode.

4 Rotate the Double Action encoder to select the desired team for the game being broadcast, and then press /ENTER.

5 Rotate the Double Action encoder to select alert type, and then press /ENTER.

Initial (Initial setting) Update

Initial:The Alert display interrupts when the game begins.

Update:The Alert display interrupts by game progress (change of score, game result, etc.).

6 Press to cancel the Function mode.

Game Alert Setup

1 Press and hold (FUNCTION/SETUP) for at least 2 seconds to enter the Setup mode.

2 Rotate the Double Action encoder to select a SIRIUS item, and then press /ENTER.

3 Press /ENTER to select “Game Alert”.

4 Rotate the Double Action encoder to select the desired league, and then press /ENTER.

5 Rotate the Double Action encoder to select a team you want to store, and then press /ENTER.

6 Rotate the Double Action encoder to select an alert type, and then press /ENTER.

Initial (Initial setting) Update

Initial:The Alert display interrupts when the game begins.

Update:The Alert display interrupts by game progress (change of score, game result, etc.).

7 Press and hold for at least 2 seconds to cancel the SETUP mode.

Pressing returns to the previous Setup mode.

If is pressed and held for at least 2 seconds, the setting mode is canceled.

You can store a maximum of one team per league.

Storing the desired Song/Artist (SIRIUS only)

A stored song title or artist name is announced whenever a matching title or artist is found on another channel. The interruption Alert is displayed while listening to a program on another channel. For receiving interruption information, refer to “Recalling the stored information (SIRIUS only)” (page 29).

1 Press (FUNCTION/SETUP) to activate the Function mode when a Song or the song of an Artist you want to store is being broadcast.

2 While selecting “Alert Memory”, press /ENTER to activate the Memory mode.

3 Rotate the Double Action encoder to select “Song” or “Artist”, and then press /ENTER.

4 Rotate the Double Action encoder to select the song name or artist name, and then press

/ENTER.

5 Press to cancel the Function mode.

If you try to store a Song/Artist into a memory that is full, the Alert

list is displayed. Select a Song title or Artist name that you want to replace and then press /ENTER.

Recalling the stored information (SIRIUS only)

Whenever the stored sports team, song(s) or artist(s) are playing, an interruption Alert appears in the display of the unit.

1 After displaying “Game Alert,” “Song Alert” or “Artist Alert,” the corresponding alert list will be automatically displayed.

2 Rotate the Double Action encoder to select the desired information.

3 Press /ENTER.

The selected channel containing the desired information is received.

If no operation is performed for 10 seconds , the unit returns to normal mode.

Only a single sports team, song or artist can be displayed as an interruption Alert. For example, both song and artist cannot be displayed as an Alert at the same time.

Canceling the stored Alert Memory (SIRIUS only)

1 During usual reception, press

(FUNCTION/SETUP) to turn the Function mode.

2 Rotate the Double Action encoder to select “Alert Delete”, and press /ENTER.

The memory list appears.

3 Rotate the Double Action encoder to select an alert you want to delete, and then press /ENTER.

4 Press to cancel the Function mode.

29-EN

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Alpine 68-13530Z42-A Canceling the stored Alert Memory Sirius only, Storing while receiving a game broadcast, 29-EN