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air filter user manual
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84 pages, 3.72 Mb
USER MANUAL
02.9800.0001
Contents
Main
Page
F
Safety Notice
ii
Table of Contents
Introduction
Chapter 1. Overview
Chapter 2. Installation
Chapter 3. Operation
Chapter 4. Media Content
Chapter 5. Troubleshooting and Maintenance
Appendix A. DMX Channel Mapping
Appendix B. Reference Charts
vi
Introduction
About This Manual
Additional Documentation
Customer Service
For additional resources and documentation, please visit our website at: www.prg.com
Page
Description
Features
Page
6
Components
Mbox Extreme Case Assembly
Figure 1-1: Case Components / Front View
The following illustrations show the case components.
OVERVIEW : COMPONENTS
Figure 1-2: Case Components / Rear View
Theory of Operation
Data Flow Diagrams
DMX512 Input Configuration: Single Media Server with DMX512 Devices
Art-Net Input Configuration: Network Switch and Multiple Media Servers
10
2.
Installation
Setup
Unpack and Hookup Procedure
Page
System Connection Procedure
Page
Power Up
Power Up Procedure
Power Down Procedure
Creating Network Connection
Page
Page
Console Patch
Patching Fixtures
Quick Start
Generating Output
22
Page
Mbox Extreme Environment
Concept Overview
O PERATION : MBOX E XTREME E
02.9800.0001 25
Figure 3-1: Mbox Extreme 3D Environment Overview
Layers
Layer Components
Layer Hierarchy
Backgrounds
Textures
Effects
Play Modes
Live Video Input
3D Objects
3D Lighting
Camera
Control Channels
Shutter
Keysto ne
Application Window
Overview
Starting the Mbox Extreme Application
Setup Window
Changing the Application Window Size
Closing the Application
38
Page
Content Type
Images and Video Clips
Recommended Codecs
3D Models (Objects)
Content Management
Overview
Folder and File Numbering
Preloaded Content
Adding Video and Image Files
Adding 3D Objects
44
Page
Routine Maintenance
Cleaning or Replacing the Air Filter
Removing Computer from Case
48
Page
50
DMX Operation
Channel Mapping
Combined DMX Channel Map
Table A-1: Mbox Extreme Combined DMX Channel Map
Ambient Light
Shutter
52
Keystone
Object 1 - Texture
Object 1 - Object
Object 2 - Texture
54
Object 2 - Object
Object 3- Texture
Object 3 - Object
56
Object 4 - Texture
Object 4- Object
Object 5- Texture
58
Object 5- Object
DMX C HANNEL M APPING : DMX O
Control Channels
SDI Shutter Control
Shutter Shapes
Table A-2: Control Channels
Table A-3: SDI Configuration for Shutter Control
Play Modes
Aspect Control
Blending Control
Table A-5: Play Modes
Table A-6: Aspect Control
Tiling Modes
Table A-8: Tiling Modes
62
Texture Effects
Table A-9: Texture Effects
DMX C HANNEL M APPING : DMX O
Table A-10: Transitions
Table A-9: Texture Effects (Continued)
64
Table A-10: Transitions (Continued)
DMX C HANNEL M APPING : DMX O
Built-In Shapes
Table A-11: Built-In Shapes
66
Page
68
Virtuoso Console
Virtuoso Profiles and Channel Map
Table B-1: Virtuoso Light Channel Map
Table B-2: Virtuoso Camera Channel Map
REFERENCE CHARTS : VIRTUOSO CONSOLE
Table B-3: Virtuoso Shutter Channel Mapping
Table B-2: Virtuoso Camera Channel Map (Continued)
70
Table B-4: Virtuoso Keystone Channel Mapping
Table B-5: Virtuoso Object 2D Channel Mapping
REFERENCE CHARTS : VIRTUOSO CONSOLE
Table B-6: Virtuoso Object DMX Mapping
Table B-5: Virtuoso Object 2D Channel Mapping (Continued)
72
Table B-7: Virtuoso Mbox Extreme Starting Address
Table B-6: Virtuoso Object DMX Mapping (Continued)
REFERENCE CHARTS : MISCELLANEOUS
Miscellaneous
Effects and Transitions
Texture Effects
Table B-8: Texture Effects
74
REFERENCE CHARTS : MISCELLANEOUS
Table B-9: Transitions
76