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Scissor Mode - each graphics card renders up to half of the display, either vertically or horizontally depending on the game or application.

Alternate Frame Rendering - the two graphics cards are used to render alternate frames of the display. This configuration increases the performance of the 3D objects, as each card handles half of the total number of frames.

Super Anti-aliasing - improves image quality by combining the results of full-screen anti-aliasing across two graphics cards in a CrossFireconfiguration. The two graphics cards work on different anti-aliasing patterns within each frame.

The first three features are performance features settings automatically selected by ATI's CatalystControl Center. Super

Anti-aliasing is a display quality mode selectable using CatalystControl Center.

14On what basis are different rendering modes chosen?

When CatalystA.I. is enabled in CatalystControl Center, it determines the optimal rendering mode to use, based on the application or game being used. The default rendering mode is dependant on both the hardware configuration and the application being run; typically it will be either Scissor or SuperTiling mode. If CatalystA.I. is not enabled, any Direct 3D® applications that are running on a system based on graphics cards with 16-pipeline graphics processors will use SuperTiling Mode.

15What type of performance improvement is expected?

Performance enhancements experienced on a CrossFiresystem depend on the application or game being used. Performance improvements can be increased up to 100%, and the latest graphics- intensive programs will generally see over 80% performance improvement at high resolutions and image-quality modes.

16How many independent displays can be connected to a CrossFiresystem?

While CrossFireis designed for optimal use on a single display, it is possible to drive multiple monitors using a CrossFiresystem when CrossFireis not enabled. If the motherboard contains an integrated video connection and SurroundViewis enabled, more displays can be added.

Additional troubleshooting tip are covered in the “Reference” chapter.

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ATI Technologies X1650 manual On what basis are different rendering modes chosen?