EUROLIGHT LC2412
UP/DOWN keys. Use them to select a preset bank (0 - 9) or switch into preset mode (P). The control lights flash when you select a new bank while memories from the previous bank are still active (the fader(s) is(are) pulled
up). Pull the fader(s) ( , - ) down to fade the memory out. When you pull the fader(s) up again, the memory of the new preset bank is visible on the stage (also see chapter 4.1.2).
SOUND TO LIGHT key. See chapter 2.3.
PREVIEW key. It gives you the option to preview (or modify) stored memories one more time before implementing them on the stage. This is particularly useful when you saved chases as memories and wish to
Each fader is assigned to a FLASH key (section ). This key is used to assign a specific bank position to individual presets while programming a memory.
2.3Control elements of the SOUND-TO-LIGHT section
The
If the
Fig. 2.4: The SOUND-TO-LIGHT section
The PAUSE fader is, just like the fader , used primarily to control the illumination level of memories. If the
The BASS fader takes over the basic configuration of the illumination levels for the memory slot assigned to the bass portion of the frequency range.
The MID fader is conversely assigned to the mids.
The TREBLE fader is conversely assigned to the highs.
and : Bank display and UP/DOWN keys, see chapter 2.2.
The SOUND-TO-LIGHT key activates the sound-to-light funtion.
The music signal necessary for controlling the show can be fed into the ANALOG INPUT connector located at the rear of the LC2412.
2.4 Section : FLASH keys and SOLO
Fig. 2.5: The FLASH keys
FLASH keys. Pressing one of the FLASH keys sets the respective channel to the maximum illumination level set on the MAIN fader, independent from its own fader position.
For this purpose, the CH FLASH key has to be pressed. The channel flash function is automatically activated in preset mode.
Solo
When the solo function is simultaneously active (SOLO key , LED lit), all other emitters or light elements are deactivated. Only the channel selected via the FLASH key is still active.
2.4.1 Disabling the solo function
You have the option to exclude specific channels from the solo function, so that these channels remain active even when “Solo” is activated.
Disabling solo is achieved by performing the folloing programming sequence:
1.Press UTILITY 1 .
2.Select the option DISABLE SOLO by using the SOFT A key
located below the display. The channel for which the solo function should be disabled or enabled is shown in the top left section of the display. The respective disabled/ enabled status of the said channel is indicated to the right of the channel number itself.
3.To select the channel you wish to adjust, turn the DATA
wheel . The desired channel can also be selected by using the FLASH key (for channels 13 - 24: first press the UPPER key).
4.SOFT B selects “DISABLE” and thus disables the solo function for this channel; SOFT A selects “ENABLE”.
5.To exit this procedure, press the QUIT key , thus confirming the procedure.
+When you disable the solo function for a particular channel, the channel remains active in case when it is part of an activated memory that fades after pressing one of the FLASH keys.
Example:
You have disabled the solo function for channel 8. The light on channel 8 remains lit if you press one of the FLASH keys, as long as the solo function is active.
Previously, you have programmed a memory that uses channel
8.The memory has just been activated on the stage. Now, press
one of the FLASH keys (CH FLASH is also activated). There are two lights on the stage, i.e. channel 8 and the channel activated with the key!
8 | 2. CONTROL ELEMENTS |