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Insert effect parameter functions
Section 2
High Rate 0–100
This adjusts the speed of the chorus effect for the high frequency
range.
High Depth 0–100
This adjusts the depth of the chorus effect for the high frequency
range. If you wish to use this as a doubling effect, use a setting of
“0.”
High Pre-Dly 0.0 ms–40.0 ms
This adjusts the time from when the high frequency range direct
sound is output until the effect sound is output. Extending the pre-
delay will produce the sensation of multiple sounds (doubling
effect).
High Level 0–100
This adjusts the volume of the high frequency range.
Compressor
This effect can be used to produce a long sustain sound by
evening out volume levels in the input signal.
When “COSM OD GUITAR AMP”
algorithm is selected
* This effect can be used in the “COSM OD GUITAR AMP” algorithm
when FX “FX Select” parameter is set to “CS.”
On/Off OFF, ON
This parameter turns the compressor effect on or off.
Sustain 0–100
This adjusts the range (or time) over which the low-level signals are
boosted. Larger values will produce a longer sustain.
Attack 0–100
This adjusts the strength of the attack. Larger values will result in a
sharper attack, creating a more clearly defined sound.
Tone -50 –+50
Adjusts the tone.
Level 0–100
Adjusts the overall volume of the effect.
When “8CH COMP EQ” algorithm is
selected
On/Off OFF, ON
This parameter turns the compressor effect on or off.
Threshold -48 dB–0 dB
Adjust this parameter to match the input signal. Compression will be
applied to input levels in excess of this level. The smaller the value
set here, the lower the level at which the compressor kicks in.
Knee SOFT, MEDIUM, HARD
This parameter affects the way in which compression is applied (i.e.,
the knee) in the vicinity of the threshold.
SOFT:
With this knee setting, compression is applied gently and is
gradually increased as the level of the audio signal approaches the
threshold.
MEDIUM:
With this knee setting, compression is applied a little gently and is a
little gradually increased as the level of the audio signal approaches
the threshold.
HARD:
With this knee setting, no compression whatsoever is applied until
the level of the audio signal reaches the threshold, and once the
threshold has been crossed, compression will be applied fully in
accordance with the ratio setting.
Ratio 2.0: 1–40.0: 1, INF: 1
This adjusts the compression ratio. Higher ratios produce a stronger
compression effect.
Attack 0–100
This parameter adjusts the amount of time it takes for the
compression ratio set by “Ratio” to be reached once the input level
exceeds the set threshold level and compression begins. The larger
the value set here, the more rapidly compression will be applied.
Release 0–100
This adjusts the time it takes for compression to be removed once the
signal level drops below the threshold. Lower values cause the
compression to be released more rapidly, making it easier to
distinguish the sound from successively played strings.
Level 0.0 dB–24.0 dB
This adjust the volume of the effect sound.
When algorithm other than “8CH COMP
EQ” is selected
On/Off OFF, ON
This parameter turns the compressor effect on or off.
Sustain 0–100
This adjusts the range (or time) over which the low-level signals are
boosted. Larger values will produce a longer sustain.
Attack 0–100
This adjusts the strength of the attack. Larger values will result in a
sharper attack, creating a more clearly defined sound.
Level 0.0 dB–24.0 dB
This adjust the volume of the effect sound.
BR-1600_R_e.book 93ページ 2007年12月6日 木曜日 午前9時52分