Throws and Throw Escapes

When standing close to your

 

Throw

opponent, pressing the light

Throw

Escape

punch and light kick buttons

 

simultaneously allows you to

 

Light When

throw your opponent.You can

Close to

change the direction you throw

opponent

grabbed by

the opponent by pressing the

 

opponent

D-pad left or right.You can

 

 

prevent yourself from being

 

 

thrown by pressing light punch

 

 

and light kick together when

 

 

your opponent begins to throw

 

 

you.This is called a “throw

 

 

escape.”

 

 

*Some characters can also perform a throw when jumping

(aerial throw), or special move throws (command throws).Throw escapes cannot be performed against aerial or command throws.

Focus Attack

Performing a Focus AtTACk

Press and hold the Medium Punch and Medium Kick buttons together to charge up a Focus Attack.To perform a full strength Focus Attack, hold the buttons until the attack is unleashed automatically. If you release the buttons while charging, the Focus Attack will come out sooner, but weaker.

Medium

Hyper Armor During a Focus AtTACk

Recovery

When your opponent’s attacks have knocked your character to the ground, you can either press the D-pad down or any two buttons together in the instant that you hit the ground to perform a quick recovery. A successful recovery will reduce the amount of time spent prone on the ground and make it easier to respond to the next incoming attack.

*Some attacks, such as throws, do not allow a recovery to be performed after them.

Personal Action

Just Before

Landing

or Together

You can absorb up to one enemy attack in the time between pressing the Medium Punch / Medium Kick buttons and the Focus Attack being performed.You can then go on to counter by performing the attack.

*This method is not effective when your opponent uses an attack with the “Armor Break” property.

Recovers over time!

Take further damage

 

and it vanishes!

Absorb an opponent’s attack and, rather than take direct damage, a

While standing, you can press the heavy punch and heavy kick buttons together to make your character perform a personal action and taunt your opponent.This action in and of itself has no special properties.

section of your vitality gauge will change color, and will then regenerate over time.

This damage will recover as time passes, but if you are hit again before it finishes recovering, the remaining section will vanish and can no longer be recovered.

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Capcom Capcom CA105_SFIV_XBX_MANC_BC02.indd manual Throws and Throw Escapes, Recovers over time