
For the past few years, hardware wavetable synthesis has been the
Due to these limitations, it is necessary to have two modes of operations for Creative’s sound system —
The following constraints apply in both
❑You cannot record a WaveSynth/WG MIDI playback because currently, the Sound Blaster hardware and driver do not support this.
❑While WaveSynth/WG is playing a MIDI file, you cannot enable Creative Mixer’s LED display. And vice versa.
Some of the constraints explained in this leaflet may not apply to your audio card. For details, refer to the Readme file in you audio package.
When you select this mode, you can play and record audio data concurrently. But there are some constraints in this mode:
❑If you want to play back and record concurrently, you can only do so using uncompressed wave files, that is, Pulse Code Modulation (PCM) data.
❑While WaveSynth/WG is playing a MIDI file, you cannot do a wave (including DirectSound) playback at the same time.
❑You cannot add reverb to a wave (including DirectSound) playback.
❑Since WaveSynth/WG outputs sounds at 22 kHz, if you are recording a wave file at any other sampling rate, WaveSynth/WG cannot play a MIDI file because the sampling rates for both playback and recording must be the same.
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