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Direct3D® Compatibility Settings

 

This will enable W-Buffer support for 3D games. It is

Support W-

recommended to disable this for games that do not

support this feature. Certain applications require the

buffer

increased precision of W-Buffering and will exhibit

 

 

artifacts unless the W-Buffer is enabled.

 

Z-Buffer Bit Depth can be 16 bits, 24 bits, or 32 bits. 16

Support 32-bit

and 24 are selected by default to achieve optimum

Z-buffer depth

performance. Very few applications require a 32 bit Z-

 

Buffer, so in most cases this feature should be disabled.

 

 

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Diamond Multimedia 9000 specifications Direct3D Compatibility Settings, Support W, Support 32-bit, Buffer depth