xviii
COMBINING PRESETS
You can add existing presets to any preset you are currently working on. While in preset record
mode press the add switch followed by any preset number that has something recorded on it.
The channel settings will be added to the preset you are currently recording. You can combine
as many presets as you want. You can use this to mix several smaller presets into a single larger
one. If two presets control the same channels, the channel levels from the last one added will
have precedence. Note: You can’t add a factory preset.
CHASES
The Show Designer 3 uses chases to create movements and special effects. You can record up
to 24 pages of 48 chases for a total of 1152. There are seven different types of chases to choose
from; shape, simple flash, complex flash, complex channel, color, gobo and color mix. Each
type will be explained in detail in the following paragraphs. In general though, a chase is a
sequence of steps, with each step containing channel changes, creating motion or quick
repetitive effects. The steps are played back in a continuous loop at a preprogrammed speed.
You can have as many as 16 different chases running at once and when you record a scene,
any chases that are running will be included in the scene.
RECORDING CHASES
To start recording a chase press “record” and the record LED will flash. Next press “chase”, the
chase LED will also flash. The message “Select type of chase to record” will appear in the
display. Use wheel 1 or the + and – switches to select the type of chase to record then press
“enter”. Read the following paragraphs for a description of each type of chase.
At any time while recording the chase, you can view what you are editing on stage by pressing
the go switch. You can stop the chase by pressing “stop” or toggle it off by pressing “go” again.
This way you can make edits and adjustments while the chase is running.
All of the chases use step time to set the speed. Step time sets the length of time for each step.
You can adjust this time to within 1/100th of a second. The longest step time allowed is 60
seconds. To make the chase effect move faster, adjust the step time lower. The overall speed of
the chase will depend on the type of chase and the number of steps. Run the chase while you
are adjusting the step time to see the desired effect.
After all adjustments are made and all the steps are entered, you can save the chase to a
memory location. Turn off the fixture or preset switches if they are lit. With only the chase
switch lit, the number LEDs will light for any chase locations that are already occupied. Select
the desired page and press one of the empty number switches to save the chase. If you select a
location that is already occupied, you will be prompted if you want to overwrite that memory.
After the chase has been saved, record mode stays active so you can continue to edit the same
chase. This allows you to make several versions of the same chase with modifications and then
save them to other locations. Press “record” to exit record mode.
SHAPE CHASE
The shape chase is used to create preprogrammed pan and tilt movements. You can choose
from a list of shapes like circle, square, figure 8, etc. You can also adjust the speed, size,
direction and location of the center. You can also adjust the offset (explained in the following
paragraphs). For shape chases you will need to press the go switch to run the chase while you
are adjusting the settings so that you can see your adjustments as they are made.