Using the Databank

 

Playing the Games

 

 

 

 

 

 

forget the password, you will be able to use the databank again only by removing the batteries from your BOOKMAN, which will permanently erase all the information stored in the databank.

1.Press until you see the Databank menu.

2.Highlight Set password and then press EINGABE.

3.Type a password of up to eight characters and press EINGABE.

You have nine fun games to choose from.

Changing Game Settings

Before you play, you can choose the source of the words, the skill level, the language and whether or not graphics will be used.

1.Press MENÜ, highlight and press EINGABE.

2.Hold down and press to highlight Game Settings and press EINGABE.

Use to move the cursor; use to delete.

4.Press c to confirm or CLEAR to cancel the password.

The password you set will be requested the first time that the databank is used during a session.

5.To change the password, repeat Steps 1-4.

To remove a password, press EINGABE at the blank password screen.

3.Use or to move to Words or Skill.

Words chooses the source of the words: All of them, TOEFL® Test List, My Word List, Enter your own, or Learn a Word list.

Skill determines how easy or diffi- cult a game is.

4.Use or to change the set-

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