36Trademark and License Information

GNU GENERAL PUBLIC LICENSE

Version 3, 29 June 2007

Copyright © 2007 Free Software Foundation, Inc. <http://fsf.org/>

Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.

Preamble

The GNU General Public License is a free, copyleft license for software and other kinds of works.

The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.

When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.

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Developers that use the GNU GPL protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it.

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Some devices are designed to deny users access to install or run modified versions of the software inside them, although the manufacturer can do so. This is fundamen- tally incompatible with the aim of protecting users’ freedom to change the software. The systematic pattern of such abuse occurs in the area of products for individu- als to use, which is precisely where it is most unacceptable. Therefore, we have designed this version of the GPL to prohibit the practice for those products. If such problems arise substantially in other domains, we stand ready to extend this provision to those domains in future versions of the GPL, as needed to protect the freedom of users.

Finally, every program is threatened constantly by software patents. States should not allow patents to restrict development and use of software on general-purpose computers, but in those that do, we wish to avoid the special danger that patents applied to a free program could make it effectively proprietary. To prevent this, the GPL assures that patents cannot be used to render the program non-free.

The precise terms and conditions for copying, distribution and modification follow.

TERMS AND CONDITIONS 0. Definitions.

“This License” refers to version 3 of the GNU General Public License.

“Copyright” also means copyright-like laws that apply to other kinds of works, such as semiconductor masks.

“The Program” refers to any copyrightable work licensed under this License. Each licensee is addressed as “you”. “Licensees” and “recipients” may be individuals or organizations.

To “modify” a work means to copy from or adapt all or part of the work in a fashion requiring copyright permission, other than the making of an exact copy. The resulting work is called a “modified version” of the earlier work or a work “based on” the earlier work.

A “covered work” means either the unmodified Program or a work based on the Program.

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To “convey” a work means any kind of propagation that enables other parties to make or receive copies. Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying.

An interactive user interface displays “Appropriate Legal Notices” to the extent that it includes a convenient and prominently visible feature that (1) displays an appropri- ate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion.

1. Source Code.

The “source code” for a work means the preferred form of the work for making modifications to it. “Object code” means any non-source form of a work.

A “Standard Interface” means an interface that either is an official standard defined by a recognized standards body, or, in the case of interfaces specified for a particular programming language, one that is widely used among developers working in that language.

The “System Libraries” of an executable work include anything, other than the work as a whole, that (a) is included in the normal form of packaging a Major Component, but which is not part of that Major Component, and (b) serves only to enable use of the work with that Major Component, or to implement a Standard Interface for which an implementation is available to the public in source code form. A “Major Component”, in this context, means a major essential component (kernel, window system, and so on) of the specific operating system (if any) on which the executable work runs, or a compiler used to produce the work, or an object code interpreter used to run it.

The “Corresponding Source” for a work in object code form means all the source code needed to generate, install, and (for an executable work) run the object code and to modify the work, including scripts to control those activities. However, it does not include the work’s System Libraries, or general-purpose tools or generally available free programs which are used unmodified in performing those activities but which are not part of the work. For example, Corresponding Source includes interface defini- tion files associated with source files for the work, and the source code for shared libraries and dynamically linked subprograms that the work is specifically designed to require, such as by intimate data communication or control flow between those subprograms and other parts of the work.

The Corresponding Source need not include anything that users can regenerate automatically from other parts of the Corresponding Source. The Corresponding Source for a work in source code form is that same work.

2. Basic Permissions.

All rights granted under this License are granted for the term of copyright on the Program, and are irrevocable provided the stated conditions are met. This License explicitly affirms your unlimited permission to run the unmodified Program. The output from running a covered work is covered by this License only if the output, given its content, constitutes a covered work. This License acknowledges your rights of fair use or other equivalent, as provided by copyright law.

You may make, run and propagate covered works that you do not convey, without conditions so long as your license otherwise remains in force. You may convey cov- ered works to others for the sole purpose of having them make modifications exclusively for you, or provide you with facilities for running those works, provided that you comply with the terms of this License in conveying all material for which you do not control copyright. Those thus making or running the covered works for you must do so exclusively on your behalf, under your direction and control, on terms that prohibit them from making any copies of your copyrighted material outside their relation- ship with you.

Conveying under any other circumstances is permitted solely under the conditions stated below. Sublicensing is not allowed; section 10 makes it unnecessary.

3. Protecting Users’ Legal Rights From Anti-Circumvention Law.

No covered work shall be deemed part of an effective technological measure under any applicable law fulfilling obligations under article 11 of the WIPO copyright treaty adopted on 20 December 1996, or similar laws prohibiting or restricting circumvention of such measures.

When you convey a covered work, you waive any legal power to forbid circumvention of technological measures to the extent such circumvention is effected by exercis- ing rights under this License with respect to the covered work, and you disclaim any intention to limit operation or modification of the work as a means of enforcing, against the work’s users, your or third parties’ legal rights to forbid circumvention of technological measures.

If you are interested in obtaining open source code for this product, please contact Mitsubishi at (800) 332-2119. A nominal handling and mailing charge may apply.

For assistance call 1(800) 332-2119

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Mitsubishi Electronics WD-73CA1, WD-73C11 manual GNU General Public License

WD-73C11, WD-73CA1 specifications

The Mitsubishi Electronics WD-73C1, WD-73CA1, and WD-73640 are notable models in Mitsubishi's line of rear-projection televisions that prominently feature the company's commitment to delivering high-quality display technology. These models are defined by several key characteristics that make them appealing choices for home entertainment enthusiasts.

One of the main features of these models is their impressive 73-inch screen size, providing a cinematic viewing experience right in the comfort of your home. The large screen is complemented by an advanced DLP (Digital Light Processing) technology, which enhances overall picture clarity and color vibrancy. This technology reduces the effects of motion blur, making it an excellent option for watching fast-paced action movies or sports events.

The WD-73C1 and WD-73CA1 models boast a resolution of 1920x1080 pixels, delivering full HD content that brings out the finer details in images and videos. This level of resolution, combined with Mitsubishi's color management system, allows for rich and accurate color representation, elevating the enjoyment of various content types from movies to video games.

Another important highlight of these models is their integration with Mitsubishi's proprietary DarkChip3 technology, which improves black levels and contrast ratios, providing deeper blacks and a more dynamic overall picture quality. This feature greatly enhances the viewing experience in darker scenes, immersing viewers further into their favorite films and shows.

The WD-73640 model also includes the option for 3D capability, allowing viewers to experience a new dimension in home entertainment. When used with compatible 3D content and glasses, this feature enhances the overall immersion, making it an exciting choice for fans of 3D movies and video games.

Connectivity options are extensive in these Mitsubishi models, featuring multiple HDMI ports for easy connection to various devices such as Blu-ray players, gaming consoles, and set-top boxes. Additionally, these televisions come equipped with a built-in tuner and support for various video formats, making it a versatile choice for different media sources.

In terms of design, the WD-73C1, WD-73CA1, and WD-73640 models boast sleek aesthetics that complement modern home settings. Their larger footprint may require adequate space, but they are designed to fit seamlessly into various living spaces while ensuring that viewers get the full visual impact of their impressive displays.

In summary, the Mitsubishi Electronics WD-73C1, WD-73CA1, and WD-73640 deliver a range of advanced features and technologies that make them stand out in the competitive home entertainment market. With their large screen sizes, high resolution, and innovative technologies such as DLP and DarkChip3, these models provide an exceptional viewing experience that is sure to satisfy even the most discerning users.