-- MISERY MIRE --
Go forward and use the hookshot to pull yourself over the pit. Then go downstairs to B1. Defeat all the enemies in this room while avoiding the
lazer beams from the eye of the statue. The door opens when all the enemies are defeated...go inside.
Climb down the steps and make your way through the room. Climb the steps
at the
one). Watch out for the fireballs that come out of the lamps here. Push the block to the side and enter the door that opens. Keep going forward on this straight path until you get to a treasure chest. Open it to get a small key. Now go back to the room with the block and two lamps.
Time time, enter the door at the right. Lift the pot at the
Continue north through this room and follow the long path until you reach a large room with spikes. Go to the
This time, go south through the locked door. Open the chest to get the dungeon map. Now go left through another locked door. Climb down the steps...then climb up the steps at the
Now go through the locked door on the left wall.
Kill the jellyfish enemy to get another small key, then go straight through another locked door. In the next room, the floor tiles will come
to life and attack you, just like in some previous dungeons. You'll also
need to avoid the fireballs. Light the four torches in this room with the fire rod, then go through the door that opens.
Open the chest here to get the compass, then go TWO rooms south. You can
defeat the enemies in the room if you want. The pot in the
In this room, you need to move the blocks so that you can get to the torches. Move the top and bottom blocks sideways, and move the center block up or down. Then do the same thing in the room below. Now light ALL four torches in the two rooms. You can just use the regular lamp to light them. There will be a long rumbling sound. When the rumbling