About data connections and access points

Your game deck supports two kinds of data connections: a GSM data call ( ) and GPRS connection ( ). See also Essential indicators in the standby mode. A data connection is required to connect to an access point. There are three different kinds of access points that you can define:

MMS access point to send and receive multimedia messages

Access point for Web to view WML or XHTML pages

Internet access point (IAP) to send and receive e-mail or use N-Gage Arena for games services. See N-Gage QD Arena launcher.

Check with your service provider to determine the kind of an access point needed for the service you wish to access. For availability and subscription to data call and GPRS connection services, contact your network operator or service provider. Most setting are available on http://support.n-gage.com and can be sent to your game deck as a text message.

Settings to make a data call

To insert a set of very basic GSM data call settings, select Tools > Settings > Connection > Access points > Options > New access point. Fill in the following information: Data bearer: Data call, Dial-up number: obtained from service provider, User name, Data call type: Analog, and Maximum data speed: Automatic.

Settings to make a GPRS connection

You need to subscribe to the GPRS service. For availability and subscription to GPRS, contact your network operator or service provider.

Copyright © 2004 Nokia. All rights reserved.

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Nokia N-GAGE QD About data connections and access points, Settings to make a data call, Settings to make a Gprs connection

N-GAGE QD specifications

The Nokia N-Gage QD, launched in 2004, is a unique handheld gaming device that merges mobile phone functionalities with gaming capabilities. As a successor to the original N-Gage, the QD introduced enhancements that aimed to rectify some of the earlier model's limitations while delivering an immersive gaming experience.

One of the standout features of the N-Gage QD is its robust gaming capabilities. It is equipped with a 104 MHz ARM920T processor and 16 MB of RAM, enabling smooth gameplay for various titles. The device supports 3D graphics through OpenGL ES 1.0, allowing for visually engaging gaming experiences. Gamers could enjoy a selection of popular titles, including “Tony Hawk’s Pro Skater”, “Splinter Cell”, and “Vice City 3D”, positioning the N-Gage QD as a legitimate competitor in the mobile gaming space.

The N-Gage QD features a 2.1-inch TFT display with a resolution of 176 x 208 pixels, providing clear visuals for gaming and multimedia. The interface is user-friendly, featuring a D-pad, shortcut keys, and dedicated gaming buttons that allow for easy navigation and control during gameplay. The device also incorporates a unique side-slider design, making it more compact and portable than its predecessor.

Equipped with a dual-band GPRS phone, the N-Gage QD supports voice calls, SMS, and mobile internet browsing, adding to its versatility. Users can share gaming experiences through N-Gage Arena, a dedicated online gaming portal that supports multiplayer gaming and social interaction with other players.

In terms of memory, the N-Gage QD accepts MMC cards, allowing for expandable storage. Players could install new games, save progress, and store multimedia content without worrying about limited onboard memory. The battery life is commendable, with a capacity of 950 mAh, providing hours of gaming or talk time.

The N-Gage QD supports a range of connectivity options, including Bluetooth and USB, enabling users to connect to other devices or access data easily. Its sturdy build and aesthetic design made it a distinctive device in an era where many gaming consoles and mobile phones lacked such cross-functional capabilities.

In conclusion, the Nokia N-Gage QD exemplifies an ambitious attempt to blend mobile telephony with gaming, representing a significant step in the evolution of handheld entertainment devices. While it may not have achieved the commercial success hoped for, its innovative features and design have left a lasting impact on the gaming and mobile phone markets.