Again, the scientific data do not demonstrate that wireless phones are harmful. But if you are concerned about the RF exposure from these products, you can use measures like those described above to reduce your RF exposure from wireless phone use.

10. What about children using wireless phones?

The scientific evidence does not show a danger to users of wireless phones, including children and teenagers. If you want to take steps to lower exposure to radio frequency energy (RF), the measures described above would apply to children and teenagers using wireless phones. Reducing the time of wireless phone use and increasing the distance between the user and the RF source will reduce RF exposure.Some groups sponsored by other national governments have advised that children be discouraged from using wireless phones at all. For example, the government in the United Kingdom distributed leaflets containing such a recommendation in December 2000. They noted that no evidence exists that using a wireless phone causes brain tumors or other ill effects. Their recommendation to limit wireless phone use by children was strictly precautionary; it was not based on scientific evidence that any health hazard exists.

11.What about wireless phone interference with medical equipment?

Radio frequency energy (RF) from wireless phones can interact with some electronic devices. For this reason, FDA helped develop a detailed test method to measure electromagnetic interference (EMI) of implanted cardiac pacemakers and defibrillators from wireless telephones. This test method is now part of a standard sponsored by the Association for the Advancement of Medical instrumentation (AAMI). The final draft, a joint effort by FDA, medical device manufacturers, and many other groups, was completed in late 2000. This standard will allow manufacturers to ensure that cardiac pacemakers and defibrillators are safe from wireless phone EMI. FDA has tested hearing aids for interference from handheld wireless phones and helped develop a voluntary standard sponsored by the Institute of Electrical and Electronic Engineers (IEEE). This standard specifies test methods and performance requirements for hearing aids and wireless phones so that no interference occurs when a person uses a compatible phone and a accompanied hearing aid at the same time. This standard was approved by the IEEE in 2000.

FDA continues to monitor the use of wireless phones for possible interactions with other medical devices. Should harmful interference be found to occur, FDA will conduct testing to assess the interference and work to resolve the problem.

12. Where can I find additional information?

For additional information, please refer to the following resources:

FDA web page on wireless phones http://www.fda.gov/cdrh/phones/index.html

Copyright © 2004 Nokia. All rights reserved.

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N-GAGE QD specifications

The Nokia N-Gage QD, launched in 2004, is a unique handheld gaming device that merges mobile phone functionalities with gaming capabilities. As a successor to the original N-Gage, the QD introduced enhancements that aimed to rectify some of the earlier model's limitations while delivering an immersive gaming experience.

One of the standout features of the N-Gage QD is its robust gaming capabilities. It is equipped with a 104 MHz ARM920T processor and 16 MB of RAM, enabling smooth gameplay for various titles. The device supports 3D graphics through OpenGL ES 1.0, allowing for visually engaging gaming experiences. Gamers could enjoy a selection of popular titles, including “Tony Hawk’s Pro Skater”, “Splinter Cell”, and “Vice City 3D”, positioning the N-Gage QD as a legitimate competitor in the mobile gaming space.

The N-Gage QD features a 2.1-inch TFT display with a resolution of 176 x 208 pixels, providing clear visuals for gaming and multimedia. The interface is user-friendly, featuring a D-pad, shortcut keys, and dedicated gaming buttons that allow for easy navigation and control during gameplay. The device also incorporates a unique side-slider design, making it more compact and portable than its predecessor.

Equipped with a dual-band GPRS phone, the N-Gage QD supports voice calls, SMS, and mobile internet browsing, adding to its versatility. Users can share gaming experiences through N-Gage Arena, a dedicated online gaming portal that supports multiplayer gaming and social interaction with other players.

In terms of memory, the N-Gage QD accepts MMC cards, allowing for expandable storage. Players could install new games, save progress, and store multimedia content without worrying about limited onboard memory. The battery life is commendable, with a capacity of 950 mAh, providing hours of gaming or talk time.

The N-Gage QD supports a range of connectivity options, including Bluetooth and USB, enabling users to connect to other devices or access data easily. Its sturdy build and aesthetic design made it a distinctive device in an era where many gaming consoles and mobile phones lacked such cross-functional capabilities.

In conclusion, the Nokia N-Gage QD exemplifies an ambitious attempt to blend mobile telephony with gaming, representing a significant step in the evolution of handheld entertainment devices. While it may not have achieved the commercial success hoped for, its innovative features and design have left a lasting impact on the gaming and mobile phone markets.