Operating Modes
(4)
indicates the minute that the player’s power turns ON
The minute minutes (expressed as 00 through 59) is used with the hour. The ffH means that the minute is not written.
(5)Fixed data: 00H
(6)
indicates the upper and lower digit of Title number or Stack group number according to the player mode in which it is written (refer to 2)
When the upper nibble of the mode is 4, it indicates a Title number. When the setting is 8, it indicates a Stack group number (shown with BCD).
(7)
indicates the upper and lower digit of Chapter number or Stack group number according to the player mode in which it is written (refer to 2)
When the upper nibble of the mode is 4, it indicates a Chapter number. When the setting is 8, it fixes 00H as upper and 01H as lower (shown with BCD).
(8)
checksum of the data that indicates the result of adding from BP 0 to BP 242 (shown with HEX (double word))
Example :
Monday, Turning ON at 8:30 (AM) and turning OFF at 17:20 (5:20 PM) / seek Title 20, Chapter 5
Tuesday, Turning ON at 9:30 only. Execute Stack group 123.
BP | Data | Explanations |
0 | 00H |
|
1 | 4cH |
|
2 | 40H | The mode of Monday |
3 | 08H | 8 o’clock (Hour to turn ON ) |
4 | 30H | 30 minutes (Minute to turn ON) |
5 | 17H | 17 o’clock (Hour to turn OFF) |
6 | 20H | 20 minutes (Minute to turn ON) |
7 | 00H | Fixed data |
8 | 00H | The upper digit of Title number |
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