Model DVC-3 Digital Video Coach

FEDERAL COMMUNICATIONS COMMISSION

AND CANADIAN DEPARTMENT OF COMMUNICATIONS RADIO FREQUENCY INTERFERENCE STATEMENTS

This equipment generates, uses, and can radiate radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturer’s instructions, may cause interference to radio communication. It has been designed to comply with the limits for a Class A computing device in accordance with the specifications in Subpart B of Part 15 of FCC rules, which are intended to provide reasonable protection against such interference when the equipment is operated in a commercial environment. Operation of this equipment in a residential area is likely to cause interference, in which case the user at there own expense will be required to take whatever measures may be necessary to correct the interference.

Changes or modifications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.

This digital apparatus does not exceed the Class A limits for radio noise emission from digital apparatus set out in the Radio Interference Regulation of the Canadian Department of Communications.

Le présent appareil numérique n’émet pas de bruits radioélectriques dépassant les limites applicables aux appareils numériques de la classe A prescrites dans le Règlement sur le brouillage radioélectrique publié par le ministère des Communications du Canada

EUROPEAN UNION DECLARATION OF CONFORMITY

This product has been tested and shown to comply with the requirements of the European EMC directive 89/336/EEC

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Sun Microsystems DVC-3 manual European Union Declaration of Conformity

DVC-3 specifications

Sun Microsystems DVC-3, or Digital Video Card 3, is a pivotal piece of hardware that played a significant role in the evolution of video processing and delivery in computing. Released during the early 1990s, the DVC-3 was particularly targeted at multimedia applications, aligning with the burgeoning demand for enhanced video capabilities in professional environments.

One of the main features of the DVC-3 is its ability to support high-quality video playback and capture, which was groundbreaking for its time. The card was engineered to handle various video formats, making it versatile for different applications. It provided users the ability to work with both analog and digital video sources, enhancing its utility in various multimedia projects.

The DVC-3 utilized advanced technologies such as motion JPEG, which allowed for efficient video compression and decompression. This technology helped ensure that video data could be processed quickly, enabling users to edit and create video content without significant delays. The DVC-3 also supported real-time video processing, which was essential for live video production and broadcasting.

Another characteristic that set the DVC-3 apart was its robust architecture that accommodated high-speed data transfer. This was crucial as video files can be substantial, necessitating a card capable of managing large volumes of data efficiently. The DVC-3 also featured multiple video outputs, allowing users to connect to various display devices, such as monitors and television sets, further enhancing its versatility.

The DVC-3 was designed with compatibility in mind, supporting industry-standard software applications for video editing and production. This ensured that users were not restricted in their choice of software, enabling a wider range of creative possibilities. In addition, the card was equipped with a dedicated processor which alleviated some of the computational burdens from the main CPU, improving overall system performance when handling multimedia tasks.

In summary, the Sun Microsystems DVC-3 was a landmark advancement in video card technology, bringing together essential features such as high-quality video processing, support for multiple formats, and robust data handling capabilities. Its introduction marked a significant step forward in the integration of video and computing, shaping the landscape for future developments in multimedia technology.