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•RELD: <##> - Number of reloads available for each player. Each reload gives you 10 additional tags. This value can be anywhere from 0 to 99, or unlimited (“UL”).
•MEGA: <##> - Number of
•SHLD: <##> - Total seconds of shield time available for each player. This value can be anywhere from 0 (no shield time allowed) to 99 seconds.
•TAGS: <##> - Number of Tags each player can take until they are tagged out. This can be any number from 1 to 99.
5.Program the functions for the game using the INC. and DEC. buttons to increase or decrease the value or to switch between Y and N. You can also hold down the 2ndF button and press INC. or DEC. to increase or decrease the value by 10. If you want to select “UL”, it is located just below 00 and just above 99. Once you have adjusted each value to your desired amount, press OK to select that value and move on to the next option to be adjusted.
If you need to go back and change something, you can press CANCEL to
Once you have set the number of TAGS (the last option), the screen will display: “ADD” above two numbers, and will begin making a sound effect. This sound effect indicates that the TAG MASTER will start joining other players into the game.
The top number is the total number of players who are now in the game, and the bottom number is a countdown timer for the game’s automatic start (it will start automatically if that counter reaches 00 and there are at least 2 players in the game). The TAG MASTER needs to wait until all players have successfully joined the game before starting the game. The TAG MASTER can delay the automatic start of the
6.The TAG MASTER can start the game by waiting for the lower countdown to reach 00, or at any time after at least 2 players are in the game by pressing 2ndF and OK. All Joiner TAGGER units must come close to the TAG MASTER TAGGER for several seconds during this period. The LCD screen will now show the
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