RELD: <##> - Number of reloads available for each player. Each reload gives you 10 additional tags. This value can be anywhere from 0 to 99, or unlimited (“UL”).

MEGA: <##> - Number of Mega-Tags available for each player. This value can be anywhere from 0 (no Mega-Tags allowed) to 99, or unlimited (“UL”), but can never be greater than the total number of tags.

SHLD: <##> - Total seconds of shield time available for each player. This value can be anywhere from 0 (no shield time allowed) to 99 seconds.

TAGS: <##> - Number of Tags each player can take until they are tagged out. This can be any number from 1 to 99.

5.Program the functions for the game using the INC. and DEC. buttons to increase or decrease the value or to switch between Y and N. You can also hold down the 2ndF button and press INC. or DEC. to increase or decrease the value by 10. If you want to select “UL”, it is located just below 00 and just above 99. Once you have adjusted each value to your desired amount, press OK to select that value and move on to the next option to be adjusted.

If you need to go back and change something, you can press CANCEL to back-up through the options until you get to the one that you want to change. All the other options that you have already set will remain programmed, so you can simply press OK to skip over them.

Once you have set the number of TAGS (the last option), the screen will display: “ADD” above two numbers, and will begin making a sound effect. This sound effect indicates that the TAG MASTER will start joining other players into the game.

The top number is the total number of players who are now in the game, and the bottom number is a countdown timer for the game’s automatic start (it will start automatically if that counter reaches 00 and there are at least 2 players in the game). The TAG MASTER needs to wait until all players have successfully joined the game before starting the game. The TAG MASTER can delay the automatic start of the T-Minus countdown by pressing OK at any time to restart the 60- second timer.

6.The TAG MASTER can start the game by waiting for the lower countdown to reach 00, or at any time after at least 2 players are in the game by pressing 2ndF and OK. All Joiner TAGGER units must come close to the TAG MASTER TAGGER for several seconds during this period. The LCD screen will now show the T–Minus screen and the TAGGER will count down from T-30, T-29, T-28, etc. and beep each time to alert the players, until it reaches T-00 at which point the TAGGER will say “GOOD LUCK!” and the game begins! The TAG MASTER should remain in one place until all other players have begun the T-Minus countdowns on their own screens, at which time

14

Page 16
Image 16
TAG Player System manual

Player System specifications

The TAG Player System is an innovative and comprehensive solution designed to enhance the management and engagement of players in various sectors, particularly in gaming and sports. This advanced system is built around a set of robust features that provide seamless interaction and data analysis for both operators and players.

One of the main features of the TAG Player System is its user-friendly interface. This interface allows players to easily navigate through different functionalities, making it simple for them to manage their accounts, view game statistics, and participate in events. The design prioritizes user experience, ensuring that every player feels comfortable using the system.

Another noteworthy characteristic is its real-time data tracking and analytics capabilities. The TAG Player System utilizes cutting-edge technologies to gather data on player performance, preferences, and engagement levels. This information is invaluable for operators, allowing them to make informed decisions regarding game development, marketing strategies, and player retention efforts. Real-time analytics help in tailoring experiences to meet player expectations and enhance their overall satisfaction.

Integration with various platforms is also a key feature of the TAG Player System. By supporting multiple gaming environments and devices, this system ensures that players can access their accounts and engage with games from anywhere. This cross-platform functionality caters to the modern gamer’s lifestyle, where mobility and flexibility are paramount.

In terms of technology, the TAG Player System leverages cloud computing to ensure scalability and reliability. This allows for seamless updates and improvements without disrupting user experience. Security protocols are also a top priority, as the system employs encryption and other safeguarding measures to protect user data and transactions.

Moreover, the TAG Player System includes gamification elements that enhance player engagement. Features such as leaderboards, achievement badges, and rewards systems encourage players to participate more actively and foster a sense of community among users. This not only boosts engagement but also contributes to a competitive spirit, making the gaming experience more enjoyable.

In conclusion, the TAG Player System stands out in the gaming and sports management landscape due to its user-centric design, real-time analytics, cross-platform integration, and robust security measures. The blend of innovative technologies and engaging features ensures that both players and operators can maximize their potential and enjoy a dynamic gaming environment.