Editing the voice — Sound Creator
CVP-210/208
94
FILTER
FILTER settings determine the overall timbre of the sound by boosting or cutting a
certain frequency range.
EG
The EG (Envelope Generator) settings determine how the level of the sound changes in time. This lets you reproduce
many sound characteristics of natural acoustic instruments — such as the quick attack and decay of percussion
sounds, or the long release of a sustained piano tone.
• ATTACK...... Determines how quickly the sound reaches its maximum
level after the key is played. The higher the value, the
slower the attack.
• DECAY........Determines how quickly the sound reaches its sustain
level (a slightly lower level than maximum). The higher
the value, the slower the decay.
• RELEASE..... Determines how quickly the sound decays to silence after
the key is released. The higher the value, the slower the release.
VIBRATO
• DEPTH........Determines the intensity of the Vibrato effect (see diagram). Higher
settings result in a more pronounced Vibrato.
• SPEED......... Determines the speed of the Vibrato effect (see diagram).
• DELAY........ Determines the amount of time that elapses between the
playing of a key and the start of the Vibrato effect (see
diagram). Higher settings increase the delay of the Vibrato
onset.
In addition to making the
sound either brighter or
more mellow, Filter can be
used to produce electronic,
synthesizer-like effects.
Cutoff frequency
Volume
Frequency
(pitch)
Cutoff range
These frequencies are
“passed” by the filter.
•BRIGHTNESS
Determines the cutoff frequency or
effective frequency range of the filter (see
diagram). Higher values result in a
brighter sound.
Resonance
•Harmonic Content
Determines the emphasis given to the
cutoff frequency (resonance), set in
BRIGHTNESS above (see diagram).
Higher values result in a more
pronounced effect.
Resonance
Volume
Frequency
(pitch)
Time
Level
Key on Key off
ATTACK RELEASE
DECAY
If RELEASE is set to a large
value, the sustain becomes
long.
VIBRATO
Creates a wavering in the
sound by periodically chang-
ing the pitch.
DEPTH
SPEED
DELAY
Time
Level