SCREEN menu
SCREEN menu (continued)
Item
Description
| Each input port for this projector can have a name applied to it. | ||
| (1) Use the ▲/▼ buttons on the SCREEN menu to | ||
| select SOURCE NAME and press the ► button. | ||
| The SOURCE NAME menu will be displayed. | ||
| (2) Use the ▲/▼ buttons on the SOURCE | ||
| NAME menu to select the port to be named | ||
| and press the ► button. Right side of the | ||
| menu is blank until a name is specified. | ||
| The SOURCE NAME dialog will be displayed. | ||
| (3) The current name will be displayed on the | ||
| first line. Use the ▲/▼/◄/► buttons and the | ||
| ENTER or INPUT button to select and enter | ||
| characters. The RESET button can be used | ||
SOURCE NAME | to erase 1 character at a time. Also if you | ||
move the cursor to DELETE or ALL CLEAR on | |||
| |||
| screen and push the ENTER or INPUT button, | ||
| 1 character or all characters will be erased. The | ||
| name can be a maximum of 16 characters. | ||
| (4) To change an already inserted character, | ||
| press the ▲ button to move the cursor to the | ||
| first line, and use the ◄/► buttons to move | ||
| the cursor on the character to be changed. | ||
| After pressing the ENTER or INPUT button, the character is selected. | ||
| Then, follow the same procedure as described at the item (3) above. | ||
| (5) To finish entering text, move the cursor to the SAVE on screen | ||
| and press the ENTER or INPUT button. To revert to the previous | ||
| name without saving changes, move the cursor to the CANCEL on | ||
| screen and press the ENTER or INPUT button. | ||
| Using ▲/▼ buttons switches the mode for the template screen. The | ||
| selected template pattern can be displayed when the MY BUTTON | ||
TEMPLATE | allocated to the TEMPLATE function is pressed (43). | ||
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| | | |
| TEST PATTERN ó |
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