Sega 999-0988, Star Wars Racer Arcade owner manual Game Screen

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(D) GAME SCREEN

Position-

 

During communication play:

Time remaining

your position/total numbers of vehicles in play

 

During single play mode:

Lap Counter (Displays the lap)

your position

 

Total time & Lap time

BOOST remaining

Engine damage gauge

Damage warning lamp

 

Current speed

The rival position marker

Speed meter & BOOST

during communication play

time remaining

(E) GAME OVER

The purpose is to finish the predetermined number of laps within the time limit.

There are 3 laps in the EXPERT course and 4 in the other courses. When the remaining time becomes zero, you have to retire unfinished. Pass through the checkpoints on the course, and you can get extra time. When the first position player goes through the checkpoint, extra time is given to other players. The same applies to communication play.

(F) DAMAGE SYSTEM

When hitting or making contact with obstacles, damage increases and the gauge displayed at the lower left screen turns yellow. Recovery is possible if you do not hit or make contact with them thereafter. When damage reaches the maximum, the gauge turns red and BOOST cannot be used due to the limitation applied to the maximum speed. The condition can automatically be restored, however, it takes approximately 10 seconds to do so.

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Contents Mini DX Warranty Page Page Sega ENTERPRISES, INC. USA General Precautions Installation Precautions Precautions to be Heeded for Operation Precautions to be Heeded During Operation Name of Parts KEY Description KEY Master AccessoriesTamperproof Wrench ToolNever Ship Hikaru Game Boards Outside of Cage Assy of Cabinet Assembling and InstallationSecuring in Place Adjuster Adjustment Power Supply Memory Test Assembling CheckInput Test Sound TestOutput Test Precautions to be Heeded When Moving the Machine Contents of Game HOW to Play For Communication Play SMUGGLER’S Cove Normal Bantha Tracks EasyPixelito Challenge Hard Boonta Classic ExpertBrake and Lever Used jointly Game Screen Name Entry Password System Test Mode Switch Unit Switch Unit and Coin MeterSpeaker Volume Speakers Speaker Volume Super WooferRAM Test System Test Mode MenuJVS Test R.T. Test Sound TestIndividual System AssignmentsCommon Seat Number Coin Assignments Setting Example Manual SettingCoin to Credit Bonus Adder Coin Chute #1 Multiplier COIN/CREDIT Setting Setting No Coin Counts AS Multiplier Coins Each SEAT’S Coin ChuteSequence Setting Bookkeeping Backup RAM Clear Rombd Test Game Test Mode Clock SettingGame Menu Game Test ModeInput Test Recommended Volume ValueOutput Test This case the cabinet is set to Slave Game AssignmentsThis case the cabinet is set to no Link Play Time Number of GamesTime Histogram Calibration Test Features Backup Data ClearControl Panel Grip END 10 1 Removing the Control Panel CoverGrip PIN Grip10 2 Volume ADJUSTMENT/REPLACEMENT AdjustmentVolume ReplacementApply Greasing to the Assy Mecha Lever 10 3 GreasingApply Greasing to the Assy Brake Handling the Coin JAM Coin SelectorHole Position Optional Dollar Bill AcceptorPage Coin door shown with optional dollar bill validator inserted Primary side and secondary side Monitor12 2 Cautions to be Heeded When Cleaning the CRT Surfaces 12 3 Adjustment Method Fluorescent Lamp Replacing the Fluorescent Lamp and ButtonsStart Button and View Change Button Periodic Inspection Table Cleaning the Cabinet SurfacesDesign Related Parts SW Brkt Parts List Switch UnitSticker SW Unit VOL Cont B-5K OHMAssy AC Unit DRT1-0400 Assy Seat Assy Controller Assy Lever Mecha Start Switch IMPERIAL#57-2000-30Boost Button IMPERIAL#54-0004-12 Assy BrakeAssy Lever Mecha Front ViewLever Brkt Inner Adjust GearLever Shaft Stopper Rubber LeverDisk Inner Rory Dampr STW Mini Spring Rotary Dampr STW Mini Item no Description Wire Color Table Visit OUR Website