Button 1 plays from frame 12 to frame 600.
A = select address mode (FRAME, CHAPTER, or CHAPTER start/FRAME end)
B = view or edit a Button’s selection I = view or edit the Idle selection T = Test the buttons and lamps
O = go to Options menu
Please choose a command: B
Which button’s selection do you want to view or edit? 2
Button 2 plays from frame 2000 to frame 2100. Do you want to change this (Y/N)? Yes
Enter the start FRAME for the button and press RETURN: 650
Enter the end FRAME for the button and press RETURN: 1500
*** Programming: done ***
Button 2 plays from frame 650 to frame 1500.
A = select address mode (FRAME, CHAPTER, or
Main Menu (again)
Here Button 2 is being set to play from frame 650 to 1500
Main Menu
CHAPTER start/FRAME end)
B = view or edit a Button’s selection I = view or edit the Idle selection T = Test the buttons and lamps
O = go to Options menu
Please choose a command: I
When idle, the player plays from FRAME 13000 to FRAME 13100.
Do you want to change this (Y/N)? Yes
When no selection is running,
the player can freeze on a single frame or play moving video.
Do you want the player to play moving video (Y/N)? Yes
Enter the start FRAME for the idle selection and press RETURN: 7000
Enter the end FRAME for the idle selection
and press RETURN: 7500 |
| |
*** Programming: done *** |
| |
When idle, the player plays from FRAME | 7000 | |
to FRAME | 7500. |
|
Programming the Idle or Attract Loop
When not playing in response to a Button press, the
For moving video, start and stop frame numbers are entered as above in the button programming example.
In this example, the unit is set to play from frame 7000 to frame 7500 while awaiting a button press.
Confirmation of settings
A = select address mode (FRAME, CHAPTER, or CHAPTER start/FRAME end)
B = view or edit a Button’s selection I = view or edit the Idle selection T = Test the buttons and lamps
O = go to Options menu