Hasbro 71094 manual Teams OWN the Zone 2TOZ Teams OWN the Zone 3TOZ

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Ranking is individual only

- Individual ranks are based only on the player’s accumulated Zone Time.

10.2-TEAMS OWN THE ZONE (2TOZ) AND

11.3-TEAMS OWN THE ZONE (3TOZ)

The object of the game is to accumulate as much collective Zone Time as possible for the whole team.

These two games are played in the same way as the Individual game of Own the Zone except that the players are divided into teams.

A good team strategy, once a zone is controlled, is to have one player designated as the “Zone Keeper”. This player tries to stay in the zone at all times collecting as much Zone time as possible. The team should also position one or two “defenders” inside the zone ready to defend it against incoming hostile players. Finally, two or three “guards” could stay outside the Zone, preventing hostile players from getting close enough

to attack the Zone and their teammates inside the Zone. These guards should also attempt to control a safe area so that teammates that are tagged and neutralized (and that must leave the Zone) will have a safe place to go while de- neutralizing. When the Zone Keeper or a defender gets tagged, a guard will need to move into the zone to take his place while the tagged player waits to be deneutralized. Fluidity, teamwork and coordination are the winning strategies in these games

as players on a team move in and out of the Zone, protecting the Zone, protecting each other and tagging all opponents who attempt to overtake the Zone.

Game features are:

Fully hosted, (requires hosting/joining) and supports post-game debriefing

2 or 3 Teams. Up to 8 players on each team

Team Tags – Yes (Y) or No (N) (default = Y)

Time – 1 - 99 minutes, (default = 15 min for 2-TEAMS OWN THE ZONE, and 20 min for 3-TEAMS OWN THE ZONE)

Reloads – 0 - 99 or Unlimited (default = 15)

Mega-Tags – 0 - 99 or Unlimited, (default = 0)

Shields – 0 - 99 seconds (default = 45)

Tags – 1 - 99 (default = 10)

Score ranking is Individual and Team

-Individual Ranking is based on total Zone time each individual player accumulates

-Team Ranking is based on total Zone time of all players on a team

as a group.

It is recommended that the Team Tags option be left to “N” (No) for team Zone games, as any “ricochets” or reflections inside the Zone (especially when playing indoors) may cause you to accidentally tag everyone on your entire team with a single badly aimed tag and force them all to leave the Zone. On the other hand, having Team Tags set to “Y” (Yes) makes for a very challenging game!

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Contents Deluxe 2 Player System Table of Contents Aim and get tagging Quick Start GuideBe the TAG Master To Insert Batteries Important Battery InformationTagger Left Side Tagger Rear View HUD Heads UP Display Tagger Right SideDisplays when there is an opposing player nearby LCD Screen Visual Confirmation SymbolsButtons Alert Icons Tagged, Locked-On, Scored, Danger Stickers Plug this end Connector Cable into HUD port on the TaggerLazer TAG Code of Conduct Headset SystemLazer TAG Rule 5 Lazer TAG is a Team Sport Lazer TAG Game FeaturesCommon to all Lazer TAG games are Page Is completed Medic ModeBe the TAG Master Programmable GamesGame options to choose from To Host a Game of Lazer TAGPage Turn your Tagger on by pressing the Trigger To Join a Game of Lazer TAGEND of Game Debriefing and Scoring This gameEnding Games Early Game features are They wish Preset game features areClassic Lazer TAG Ltag Custom Lazer TAG CustHide and Seek Hdsk Kings 2KNG Hunt the Prey HuntKings 3KNG Zone Games OWN the Zone Ownz Teams OWN the Zone 2TOZ Teams OWN the Zone 3TOZ FCC Statement