Hasbro 71094 manual Medic Mode, Is completed

Page 13

MEDIC MODE

Medic Mode is used to give assistance to, or receive assistance from, other players on your team. It can be used to assist a player who is in danger of being tagged out, or to build-up one of your team’s players into a “bulldog” by giving them the ability to take extra tags. Bulldogs can charge into the middle of the opposing team to break-up their defensive formations or scout for their king, without having to worry so much about being tagged out.

You may assist each of your teammates only once per game. Medic Mode is a close-proximity operation requiring the team members to remain very close to one another (within approximately 10 feet) until the Medic Mode operation

is completed.

Medic Mode is always initiated by a Requesting Player, who does so by holding FUNCTION while pressing and releasing the SHIELD BUTTON, then releasing FUNCTION. The Requesting Player’s LCD screen will display “HELP” for approximately 3 seconds and will automatically call out to all other teammates within a 10-20 ft. radius for help. The Requesting Player then waits for assistance from a willing teammate. The Requesting Player will know when assistance is received by hearing a sound effect, and their LCD screen will display “RCVD TAGS.” The Requesting Player can also

select the Secondary Alternate Data Display to watch the Tags counter increase as tags are added.

When a nearby teammate requests assistance, all the TAGGER units of players who have not yet assisted the Requesting Player will display “SEND” along with “00” shown as the amount of assistance to send, and the Requesting Player’s ID. If the team member does not wish to send assistance at this time, he may simply press the CANCEL button to dismiss the request, or OK to send zero assistance, which is the same as dismissing the request (either way, they can still assist this player later in the game if needed).

To provide assistance to the Requesting Player, the Assisting Player selects the number of tags to send by using the INC. and DEC. buttons. To help determine the number of tags to send, the DISPLAY button switches between the “SEND” screen showing the number of tags to send, and a “HAVE” screen showing the remaining tags the Assisting Player can take until being tagged out. Pressing OK from within the “SEND” screen sends the selected number of tags to the Requesting Player.

Tags sent from the Assisting Player are subtracted from the number of tags the Assisting Player can take until being tagged out. Tags received from the Assisting Player are added to the number of tags the Requesting Player can take before being tagged out. The players will hear a sound effect to confirm

11

Image 13
Contents Deluxe 2 Player System Table of Contents Aim and get tagging Quick Start GuideBe the TAG Master To Insert Batteries Important Battery InformationTagger Left Side Tagger Rear View HUD Heads UP Display Tagger Right SideDisplays when there is an opposing player nearby LCD Screen Visual Confirmation SymbolsButtons Alert Icons Tagged, Locked-On, Scored, Danger Stickers Plug this end Connector Cable into HUD port on the TaggerLazer TAG Code of Conduct Headset SystemLazer TAG Rule 5 Lazer TAG is a Team Sport Lazer TAG Game FeaturesCommon to all Lazer TAG games are Page Is completed Medic ModeBe the TAG Master Programmable GamesGame options to choose from To Host a Game of Lazer TAGPage Turn your Tagger on by pressing the Trigger To Join a Game of Lazer TAGEND of Game Debriefing and Scoring This gameEnding Games Early Game features are They wish Preset game features areClassic Lazer TAG Ltag Custom Lazer TAG CustHide and Seek Hdsk Kings 2KNG Hunt the Prey HuntKings 3KNG Zone Games OWN the Zone Ownz Teams OWN the Zone 2TOZ Teams OWN the Zone 3TOZ FCC Statement