| ou strengthen | King Arthur to solve or a posi- |
this feature lets y | ||
your side of the game or the | tion you want to practice with | |
computer’s, resurrect lost pieces, | King Arthur. Your LCD board | |
or even move your king out of | display makes it easy to see the | |
an imminent checkmate threat. | position and verify it as you’re | |
Using the SETUP key, you can | setting it up. The whole process | |
also set up a problem you want | takes only a minute. |
KING ARTHUR
CHAPTER 9:
SETTING UP SPECIAL
POSITIONS |
|
9.1 Removing a piece | then press the square of the |
Press the SETUP key. Then, on | piece until it appears the right |
the large, sensory board, press | color on your display. Press |
the square the piece is on until | CLEAR to continue. |
the square on your display is | 9.3 Adding a piece or |
empty. Press CLEAR to continue | changing the type of a piece |
the game. | To add or change a piece, |
9.2 Changing | press CLEAR, then press the key |
that indicates the type of piece |
9.4Setting up special positions & problems
Using the three techniques above, you can easily relocate a piece by chossing its square, making it blank, and then choos- ing another square and setting up the piece once again.
This is another terrific feature that allows you to solve prob- lems that you see in magazines or newspapers, or that you make up yourself. It also allows you to enter game positions you want to play, or that you want King Arthur to look at, perhaps using his Infinite Search level (see Chapter 7).
Normally, it is easier to start from an empty board to set up such problems. So first, press until “CLr Br” (clear board)OPTION is displayed. Then press
the key. You’ll see that yourSETUPdisplay board is automati-
cally cleared. The word “nOnE” will appear.
You’re ready to set up the kings in the new position.
(Notice that the key is also the king key.)SETUPPress the sen- sory board square on which one of the kings should stand. Push the square until the king is the proper color on your display. Then press the square on which the other king should stand; press it until the king is the cor- rect color. (You won’t be permit-
ted to leave the mode until both the WhiteSETUPand Black king are placed.)
Next, pick out another piece in the problem or position you want to set up, and press the appropriate piece key to the left of the display. Then press the square on the sensory board where this piece should stand. Press the square until the piece
the color of a piece | you want to place on the board. |
Press the SETUP key. Press the | Then press the square on the |
key that shows the same type of | sensory board until the piece |
piece as the one that you want to | appears as the correct color on |
change the color of. (The piece | your display board. Press CLEAR |
keys are located to the left of the | to continue the game. |
display.) On the sensory board, 34 |
USING THE ABOVE THREE TECHNIQUES, YOU CAN
EASILY RELOCATE A PIECE BY CHOOSING ITS SQUARE, MAKING IT BLANK, AND THEN CHOOSING ANOTHER SQUARE AND SETTING UP THE PIECE ONCE AGAIN.
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