KING ARTHUR
CHAPTER 3:
SPECIAL KEYS
game and color and giving him
yours, by pushing the but- ton. The pieces will MOVEremain as they are, meaning you will be playing from the top of the board. You can switch sides back and forth as often as you
to make it clear, but you will not have to register his move. In this mode, the large playing board acts as a touch screen so that you can input your moves
by pressing and squares with yourTO finger. FROM
& FEATURES
3.1 Starting a new game
If you want to start a new game, simply push the
button when it’s not KingNEW Arthur’sGAME move. King Arthur will sound the “charge” for a new game.
3.2
Playing the Black pieces from the start of a game
Since White always moves first, you’ll want to practice playing Black as well as White. To play the Black pieces, start a new game by pushing the
button. Then pressNEWthe GAME button. King Arthur will nowMOVE automatically make the first move. You’ll see that the LCD shows Black at the bot-
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tom. If you’re using the playing board with the three dimension- al pieces, set the Black pieces up at your
Of course, the labels on the squares can’t change. So when playing White, if King Arthur wants to play what normally would be
Make all moves and choose all options in the normal fash- ion.
3.3Switching sides during a game
After the first move, whenev- er it’s your move you can switch sides, taking over King Arthur’s
like.
3.4 Adjusting
the display contrast
To compensate for differences in lighting and battery strength,
press the ο/ν key repeatedly to adjustCONTRASTthe display contrast to one of sixteen set- tings. The first setting begins at level 5.
3.5 Playing without the physical pieces
You can play without the
the > key. “ON” will be dis- played. Now when you play, the display will show you King Arthur’s move, signaling the and FROM squares several timesTO
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3.6 Change your mind? Take your move back!
If you’ve made a move and then changed your mind, simply
press the key. In fact, by repeatedlyTAKEBACKpressing the key, you can take backTAKEBACKa whole series of moves. For each move you wish to take back, the display will show the
and squares necessary toTO moveFROMthe piece back to its previous square. You must fol- low the standard procedure of pushing on each of these squares (when a move was a capture, King Arthur will then signal the capture square, and the LCD will display the proper piece to restore) to get each piece back in its previous posi- tion.
If you change your mind back