overview of OpenGL
rendering details
decomposition of concave quadrilaterals
HP determines whether the concave quadrilateral will become
vertices outside of a begin/end pair
HP’s implementation of this specification is indeterminate as defined by the OpenGL standard.
index mode dithering
If dithering is enabled in indexed visuals, 2D functions such as glDrawPixels() and glBitmap() will not be dithered.
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