HP c8000 manual Visual Table for ATI Fire GL T2/X1/X3

Page 12

overview of OpenGL the OpenGL product

Table 1-3

 

 

Visual Table for HP Fire GL-UX (Continued)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

X Visual Information

 

 

OpenGL GLX Information

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Color

Buffer

Overlay=1

RGBA=1

Double

# Aux.

 

 

 

 

 

 

Accumulation

 

Class

Depth

Map

 

Size

or

or

Buffer

Buffers

Color Buffer

 

Stencil

Buffer

 

 

 

 

 

Size

 

 

Image=0

Index=0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

R

G

B

A

Z

 

R

G

B

A

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TrueColor

24

256

 

32

0

1

0

0

8

8

8

8

24

4

16

16

16

16

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TrueColor

24

256

 

32

0

1

1

0

8

8

8

8

24

4

16

16

16

16

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Table 1-4

 

 

Visual Table for ATI Fire GL T2/X1/X3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

X Visual Information

 

OpenGL GLX Information

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Color

Buffer

Overlay=1

RGBA=1

Double

 

# Aux.

 

 

 

 

 

 

Accumulation

 

Class

 

Depth

 

Map

 

Size

 

or

 

or

Buffer

 

Buffers

Color Buffer

 

Stencil

Buffer

 

 

 

 

 

 

 

 

 

Size

 

 

 

Image=0

Index=0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

R

G

B

A

Z

 

R

G

B

 

A

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

PseudoColor

 

8

 

256

 

8

 

1

 

0

 

0

 

0

0

0

0

0

0

0

0

0

0

0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

PseudoColor

 

8

 

256

 

8

 

1

 

0

 

1

 

0

0

0

0

0

0

0

0

0

0

0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TrueColor

 

24

 

256

 

32

 

0

 

1

 

0

 

0

8

8

8

8

24

8

16

16

16

16

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TrueColor

 

24

 

256

 

32

 

0

 

1

 

1

 

0

8

8

8

8

24

8

16

16

16

16

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

stereo visual support for Visualize fx-5, fx-10, and Fire GL-UX

 

 

 

 

 

 

 

 

 

 

When a monitor is configured in a stereo capable mode, HP Visualize

 

 

 

 

 

 

 

 

fx-5, fx-10 and Fire GL-UX will have the following additional stereo

 

 

 

 

 

 

 

 

visuals available. For more information on OpenGL stereo, read the

 

 

 

 

 

 

 

 

section “Running HP’s Implementation of the OpenGL Stereo

 

 

 

 

 

 

 

 

 

 

Application,” found in Chapter 3 of this document.

 

 

 

 

 

 

 

Table 1-5

 

 

Stereo Visual Support for HP Visualize fx-5 and fx-10

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

X Visual Information

OpenGL GLX Information

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Color

Buffer

Overlay=

RGBA=

Double

 

 

# Aux.

 

 

 

 

 

 

Accumulation

Class

 

Depth

Map

1 or

1 or

 

Stereo

 

Color Buffer

 

Stencil

 

Size

Index=

Buffer

 

 

Buffers

 

Buffer

 

 

 

 

 

 

 

 

Size

 

 

Image=0

0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

R

G

B

A

Z

 

R

G

B

 

A

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

PseudoColor

 

8

255

8

 

0

 

0

 

a

 

1

 

0

0

0

0

0

24

4

0

0

0

 

0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TrueColor

 

24

256

24

 

0

 

1

 

a

 

1

 

0

8

8

8

0

24

4

16

16

16

 

0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TrueColor

 

24

256

24

 

0

 

1

 

a

 

1

 

0

8

8

8

8

24

4

16

16

16

 

16

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

a. Depth- and stencil buffers are only allocated for image-plane visuals.

10

Chapter 1

Image 12
Contents OpenGL Implementation Guide Legal Notices Contents Installation and setup Programming hints Contents Overview of OpenGL Introduction OpenGL Reference ManualOpenGL product Hp’s implementation of OpenGLHp’s implementation of the OpenGL libraries Supported graphics devices Supported operating systemsSupported visuals Visual Table for HP Visualize fxeVisual Table for ATI Fire GL T2/X1/X3 Stereo Visual Support for HP Fire GL-UX Visual support for other graphics devicesBuffer sharing between multiple processes and threads Sigchld and the GRM daemonBit programming Sample 64-bit compile and link for 11.x only SLS supportStandard OpenGL product OpenGL Utilities Library GLUInput and output routines OpenGL extensions for the X Window system GLXOpenGL product Mixing of OpenGL and Xlib Gamma correction OpenGL extensions Visibility test extensionsOcclusion extension Occlusion culling code fragmentsEnumerated Types for Occlusion GLHPsupersample extension Default visuals Rendering detailsEXP and EXP2 fogging Bow-tie quadrilateralsIndex mode dithering Decomposition of concave quadrilateralsVertices outside of a begin/end pair Environment variables New environment variables as of release Switches to the faster double buffering method Installation and setup Installation and setup Verification instructions Is your system software preloaded with instant ignition?Verify that OpenGL is on your workstation Installing OpenGL Install OpenGLOpenGL Development Environment Filesets for 11.0 Check log file Verify the product OpenGL file structure 64-bit libraries are in a subdirectory OpenGL file structure Chapter Running OpenGL programs Virtual GLX VGL mode Visual support for the VGL modeSpecial considerations Bool hpglXDisplayIsVGLDisplay *dpy, int screen Running hps implementation of the OpenGL stereo application Running hps implementation of the OpenGL stereo application Running OpenGL programs Compiling and linking programs Overview Subdirectory This Directory ContainsIncluding header files Linking shared libraries Compiling 32-bit and 64-bit applications for OpenGL OpenGL procedure calls Programming hints Programming hints OpenGL correctness hints 4D valuesTexture coordinates Glcompileandexecute mode OpenGL performance hintsDisplay list performance Geometric primitivesDraw array set extensions Textures State changes and their effects on display listsRegular primitive data Texture downloading performance Selection performanceState change Optimization of lighting Occlusion cullingHigh frame rate applications Rescaling normals OpenGL performance hints
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