Acer 5553, 553G manual Item NB Features

Models: 5553 553G

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Item (NB Cont.)

 

Features

 

 

 

• Support for GDI extensions:

 

• In Windows XP and Windows Vista: Alpha BLT, Transparent BLT, and

 

 

Gradient Fill.

 

• In Windows 7: Alpha BLT, Transparent BLT, Color Fill BLT, Stretch

 

 

BLT, and Clear Type BLT.

 

• Hardware cursor (up to 64x64x32bpp), with alpha channel for direct

 

 

support of Windows XP, Windows Vista andWindows 7 alpha cursor.

 

3D Acceleration Features

 

• Fully DirectX 10.1 compliant, including full speed 32-bit floating point

 

 

per component operations

 

• Shader Model 4.1 geometry and pixel support in a unified shader

 

 

architecture:

 

• Full speed 32-bit floating point processing per component.

 

• High dynamic range rendering with floating point blending, texture

 

 

filtering and anti-aliasing support.

 

• High performance dynamic range computations

 

• Full anti-aliasing on render surfaces up to and including 128-bit

 

 

floating point formats.

 

• Support for OpenGLR 2.0

 

Anti-Aliasing Filtering:

 

2x/4x/8x modes.

 

• Sparse multi-sample algorithm with gamma correction, programmable

 

 

sample patterns, and centroid sampling.

 

• Temporal anti-aliasing.

 

• Adaptive anti-aliasing mode.

 

• Lossless color compression (up to 8:1) at all resolutions, up to and

 

 

including widescreen HDTV.

 

Anisotropic Filtering:

 

2x/4x/8x/16x modes

 

• Up to 128-tap texture filtering.

 

• Adaptive algorithm with performance (bi-linear) and quality (tri-linear)

 

 

options.

 

• Improved quality mode due to improved subpixel precision, higher

 

 

precision LOD computations, and rotationally invariant LOD

 

 

computations.

 

• Advanced Texture Compression (3Dc+. ):

 

• High quality 4:1 compression for normal maps and luminance maps.

 

• Works with any single-channel or two-channel data format.

 

• HW support to overcome "Small batch" issues in CPU limited

 

 

applications.

 

• 3D resources virtualized to a 32-bit addressing space, for support of

 

 

large numbers of render targets and textures.

 

• New vertex cache and vertex fetch design, to increase vertex

 

 

throughput from previous generations.

 

• Full support of 64-bit and 128-bit textures and surfaces, which can be

 

 

4x to 8x faster than previous generation of HW.

 

• Up to 8K x 8K textures, including 128 bpp texture are supported.

 

 

 

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Acer 5553, 553G manual Item NB Features