To add a call you’ve put | 1 | Press [ Conference/Ring ] | [dial tone] |
on hold to another call |
| ● Held call light continues to flutter; current call | |
you’re connected to |
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| light also flutters |
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| ● You are given a new call appearance |
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| 2 | Press [ xxxxx ] of call on hold (first call) |
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| 3 | Press [ Conference/Ring ] again |
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| ● All parties are now connected |
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To drop the last party | 1 | Press [ Drop/Test ] |
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added to a conference call |
| ● Last party you added is dropped |
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● You remain connected to other parties
Note: Parties other than the last one must disconnect to be released from the conference call.
Drop |
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| ✓ |
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To disconnect from a | 1 Press [ Drop/Test ] | [dial tone] |
normal call and obtain | Note: If pressed during a conference call, the last | |
dial tone without hanging | ||
party added will be dropped and you will remain | ||
up the handset | ||
connected to the other parties. | ||
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