8. THE PATCHFIELD
Nomenclature clarification:
s FIELD | = entire patching area |
s BAY | = a unit of 48 jack sockets arranged as 24 outs over 24 ins |
If you really want to make the most of your home studio, invest in a patchfield. We know that you will often put off doing a complex patch if there is no patchfield:
1)because it’s so much bother and
2)in case you inadvertently damage or pull out a lead.
8.1 The normalized bay
Most decent jackbays offer two rows of 24 normalized jacks in a 1 U of rack space. Lucky you’ve got a 24/48 channel desk, eh? The term normalized refers to the fact that the top row (outputs) are internally connected to the bottom row (inputs), unless you plug something into an input socket. Plugging into the output socket of a normalized insert pair does not break the internal connection, but it does provide an alternative direct output. Where normalizing is not wanted on a patchbay (there are a few cases!) it is possible to remove it by cutting certain PCB tracks. Refer to the patchbay instructions for how to do this.
8.2 The patchfield
If you want to do the only decent thing and construct a patchfield for your studio, here’s how to do it. Note that we have laid it out in order that a minimum number of cables are likely to be needed. We have also completely left out the microphone inputs. Unlike everything else, these operate at a level several orders of magnitude lower than line (+4 dBu or
*
Break the normalizing on this bay.
**
Tie lines: usually, in a MIDI setup, racks and keyboards etc. are scattered around the control room. Plugging these directly into the front of the patchbay would result in Spaghetti Junction. Instead, it is better to connect TIE LINE jacks to wall boxes strategically positioned near to where MIDI hardware congregates.
***
It’s always good to have a few
+Break the NORMALIZING LINKS on positions 21 - 24. Note also that the
+You can treat
****
Break NORMALIZING LINKS here. If you’ve got more than 5 or 6 stereo dynamics/EQ processors, you might spill over onto another dedicated bay, or alternatively have to find some suitable extra space somewhere else in the patchfield. Remember, most dynamics processors also have sidechain/KEY inputs, and therefore require 3 holes per channel.
+Enhancers are usually applied across INSERTS like compression and EQ etc., but most BEHRINGER enhancers have a SOLO mode, in which they can be addressed via an aux send and blended back into the main mix like any other reverb.
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