Item |
| Function | Range |
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| FPS1 | For playing FPS (First Person Shooting) |
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| games. |
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| FPS2 |
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| RTS | For playing RTS |
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| Gamer1 | Applies customized display settings. |
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| Gamer2 | For details on setting up a game mode, see |
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| Gamer3 |
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| Setting up your own game mode on page 36. |
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Senseye | Displays the preview of screen images under the selected | • ON | |
Demo | mode from Picture Mode. The screen will be divided into | • OFF | |
| two windows; the left window demonstrates images of | ||
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| ||
| Standard mode, while the right window presents the |
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| images under the specified mode. |
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| |
Dynamic | The function is to automatically detect the distribution of | 0 to 5 | |
Contrast | an input visual signal, and then to create the optimal |
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| contrast. |
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| |
Overscan | Slightly enlarges the input image. Use this feature to hide | • ON | |
| annoying edge noise if present around your image. | • OFF | |
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| |
| Available only when the input source is HDMI, DP, or |
| |
| (VGA converted from Component). |
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Display | This feature is provided to allow aspect ratios other than |
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Mode | 16:9 to be displayed without geometric distortion. |
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The options under Display Mode will be different depending on the input signal sources.
Depending on your selection of Picture Mode, different Display
Mode option is
| Full | Scales the input image to fill the screen. Ideal |
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| for 16:9 aspect images. |
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| Aspect | The input image is displayed without |
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| geometric distortion filling as much of the |
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| display as possible. |
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| 1:1 | Displays the input image in its native |
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| resolution without scaling. |
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| 17" (4:3) | Displays the input image as if on a 17" |
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| monitor of 4:3 aspect ratio. |
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| 19" (4:3) | Displays the input image as if on a 19" |
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| monitor of 4:3 aspect ratio. |
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46 Navigating the main menu