BATTLE OPTIONS

After choosing BATTLE, you can choose from these options.

1 RD/3 RD PRAC MATCH—Choose 1 or 3 rounds. The Host determines the amount of turns each player gets before the battle begins. Practice matches do not count toward your record, and you cannot wager Battle Cards on them.

1 RD/3 RD MATCH—You can wager Battle Cards on these matches, and the results count toward your record.

You can use Brother Request after the first match.

LEGEND CARDS

When you turn LEGEND CARD ON, a Legend Card will be in your folder when you battle.

When you choose BROTHER REQUEST, the 1 RD PRAC MATCH and LEGEND CARD OFF options will automatically be selected.

You can register someone as your Brother only after the battle is over. Once a Brother is registered, you will get a Legend Card for the Best Combo your Brother has equipped.

Players who power up Mega Man with a Wave Command Card have a Star Mark next to their cursor.

Using the wireless connection resets the Attack Star you had taken out.

TRADE

Trade Standard Cards, Mega Class Cards, Star Cards and Legend Cards with your friends via the wireless connection. There are some cards you will not be able to trade.

DATA UPDATE

You can have up to 7 systems (1 Host and 6 Clients) connected

and updating data simultaneously. The following things can happen as a result of updating data.

As the game progresses, your Link Power increases.

Everyone’s unsent mail is sent.

You find out new things about your Brothers.

You receive a Legend Card for the Best Combo your Brother has equipped.

You share the names of Battle Cards not in your library.

The record times are updated.

Profiles and messages are exchanged.

Changes in My Pages are reflected.

You can save mail you receive by following the instructions on-screen. Make sure you set the time and date on your Nintendo DS system.

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Capcom 2, MegaMan Starforce manual Battle Options, Trade, Data Update