IF YOU MAKE AN ILLEGAL MOVE, KING ARTHUR WILL SOUND A LOWER TONE AND DISPLAY THE TO AND FROM SQUARES NECESSARY TO MOVE THE PIECE BACK TO

IN BETWEEN MOVES, KING ARTHUR WILL DISPLAY THE TIME. TAKEN FOR

EACH MOVE AND THE NUMBER OF THE MOVE

ITS PREVIOUS SQUARE. WHEN THIS HAPPENS, YOU MUST FOLLOW THE STANDARD

PROCEDURE OF PUSHING ON THE FROM AND TO SQUARES TO GET THE PIECE

BACK IN ITS PREVIOUS POSITION. THEN MAKE A LEGAL MOVE.

board for him. Follow the same two-step procedure you did while registering your own

resume play, just press the

/ key. A word of warn- ingON CLEARyour memory of the game

step process—registering the FROM square and then register-

ing the square.

Lift theTO piece or pawn you want to move. (Moving the pawn in front of either your king or queen ahead two squares for- ward is a great first move for White.) Press the edge of the piece’s base down gently on the

center of its square. You’ll hear a beep,FROMand King Arthur

will display the square— for example “E2FROM.” Then press the edge of the piece down gen- tly on the square you want to move it to—for example, “E4.”

King Arthur will beep again, confirming that he has regis- tered your move. Place the piece gently on its new square. (Some players like to push the squares with their forefinger while hold- ing the piece in the rest of the fingers of the same hand.)

1.5

Moving King Arthur’s piece you’ve got a game going!

You’ll notice that King Arthur almost immediately displays his response to your move. King Arthur decides on his own move, of course, and lets you know what it is by displaying it at the top of the LCD board. For example, if you play 1. E2-E4,

he may respond . But you

move—gently pushing on the

and squares and listeningTO for theFROMconfirming tones. You’re already playing a game! Enjoy the contest.

1.6 Putting

a game “on hold”

Want to stop for a phone call, or even a weekend trip? Any time it’s your move and you wish to stop playing for a while,

just press the / key. King Arthur willOFFswitchSAVEoff and go into a sleep mode. He will remember the last position, including the elapsed time, as long as you do not interrupt the power supply—for example, by removing the batteries. To

in progress may get a bit vague, but King Arthur will remember the game perfectly! If you’ve put the pieces safely away in their compartment during your break, or they may have been disturbed, just use the display to help you correctly set the pieces back up. If you do want to clear the current game at any time, just press NEW GAME.

need to move theE7-pieceE5on the

To register your move properly, press the side of the piece’s base gently down on the center of the FROM square, and then on the center of the TO square.

8

KING ARTHURS DISPLAY WILL ALWAYS SHOW THE CORRECT POSITION AS KING ARTHUR SEESIT. ITS A GOOD IDEA OCCASIONALLY TO COMPARE THE POSITION. IN HIS HEADTO THE ONE ON THE BOARD

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Excalibur electronic 915-W manual Moving King Arthur’s piece you’ve got a game going, Putting Game on hold