9
DE-1 Owner’s Manual
S. HALL 2 (Lo-Freq Small Hall) (A) Same as DUAL mode S. HALL 2, but higher density reverberation.
(Since special processing of the overtone structure is being performed, it is
not possible to adjust PARAM.3 “Character.”)
S. HALL 3 (Presence Small Hall) (A) Same as DUAL mode S. HALL 3, but higher density reverberation.
S. HALL 4 (Hard-Wall Small Hall) (A) Same as DUAL mode S. HALL 4, but higher density reverberation.
S. HALL 5 (Wet Small Hall) (A) Same as DUAL mode S. HALL 5, but higher density reverberation.
S. HALL 6 (Specious Small Hall) (A) Same as DUAL mode S. HALL 6, but higher density reverberation.
S. HALL 7 (Long and Narrow Hall) (A) Same as DUAL mode S. HALL 7, but higher density reverberation.
S. HALL 8 (Dead Small Hall) (A) Same as DUAL mode S. HALL 8, but higher density reverberation.
S. HALL 9 (Gymnasium) (A) Same as DUAL mode S. HALL 9, but higher density reverberation.
S. HALL 10 (Flange Small Hall 1) (B) Reverb as if moving through a tunnel. Powerful stimulation for the three
semicircular canals of the inner ear!
S. HALL 11 (Flange Small Hall 2) (B) Special reverb with a deep and intense flanging effect applied.
* ADJUST konb 1 (PARAM.1): Reverb Time (adjust the length of reverberation)
* ADJUST knob 2 (PARAM.2): E/R Level (adjust the volume of the early reflections)
* ADJUST knob 3 (PARAM.3): Character (adjust the overtone structure of the reverberation) (cannot be adjusted on S. HALL 2)
ROOM
ROOM 1 (Normal Room) (A) Same as DUAL mode ROOM 1, but higher density reverberation.
ROOM 2 (Garage) (A) Same as DUAL mode ROOM 2, but higher density reverberation.
(Since special processing of the overtone structure is being performed, it is not possible
to adjust PARAM.3 “Character.”)
ROOM 3 (Dead Room) (A) Same as DUAL mode ROOM 3, but higher density reverberation.
ROOM 4 (Live Room) (A) Same as DUAL mode ROOM 4, but higher density reverberation.
ROOM 5 (Presence Room) (A) Same as DUAL mode ROOM 5, but higher density reverberation.
ROOM 6 (Mono Room) (A) Same as DUAL mode ROOM 6, but higher density reverberation.
ROOM 7 (Hard-Wall Drum Booth) (A) Same as DUAL mode ROOM 7, but higher density reverberation.
ROOM 8 (Lo-Freq Drum Booth) (A) Same as DUAL mode ROOM 8, but higher density reverberation.
ROOM 9 (Small Live House) (A) Same as DUAL mode ROOM 9, but higher density reverberation.
ROOM 10 (Flange Room 1) (B) Amazing room reverb with a light flanging effect
ROOM 11 (Flange Room 2) (B) Special reverb with flanging applied to the early reflections of the room.
* ADJUST knob 1 (PARAM.1): Reverb Time (adjust the length of reverberation)
* ADJUST knob 2 (PARAM.2): E/R Level (adjust the volume of the early reflections)
* ADJUST knob 3 (PARAM.3): Character (adjust the overtone structure of the reverberation) (cannot be adjusted on ROOM 2)
PLATE
PLATE 1 (Normal Plate) (A) Same as DUAL mode PLATE 1, but higher density reverberation.
PLATE 2 (Old Plate) (A) Same as DUAL mode PLATE 2, but higher density reverberation.
PLATE 3 (Presence Plate) (A) Same as DUAL mode PLATE 3, but higher density reverberation.
PLATE 4 (Wet Plate) (A) Same as DUAL mode PLATE 4, but higher density reverberation.
PLATE 5 (Hi-Freq Plate 1) (A) Same as DUAL mode PLATE 5, but higher density reverberation.
(Since special processing of the overtone structure is being performed, it is not possible
to adjust PARAM.3 “Character.”)
PLATE 6 (Mono Plate) (A) Same as DUAL mode PLATE 6, but higher density reverberation.
PLATE 7 (Lo-Freq Plate) (A) Same as DUAL mode PLATE 7, but higher density reverberation.
(Since special processing of the overtone structure is being performed, it is not possible
to adjust PARAM.3 “Character.”)
PLATE 8 (Hi-Freq Plate 2) (A) Same as DUAL mode PLATE 8, but higher density reverberation.
(Since special processing of the overtone structure is being performed, it is not possible
to adjust PARAM.3 “Character.”)
PLATE 9 (Mid-Freq Plate) (A) Same as DUAL mode PLATE 9, but higher density reverberation.
(Since special processing of the overtone structure is being performed, it is not possible
to adjust PARAM.3 “Character.”)
PLATE 10 (Flange Plate 1) (B) Unusual plate reverb with a light flanging effect applied.
PLATE 11 (Flange Plate 2) (B) Special reverb with an aggressive flanging effect applied.
*ADJUST knob 1 (PARAM.1): Reverb Time (adjust the length of reverberation)
*ADJUST knob 2 (PARAM.2): E/R Level (adjust the volume of the early reflections)
*ADJUST knob 3 (PARAM.3): Character (adjust the overtone structure of the reverberation) (cannot be adjusted on PLATE 5,
7, 8, and 9)