Rather than try to do all your compression while recording vocals, save some for the mix. This takes a little pressure off of finding the “ultimate” compressor with perfect settings and you have the option of compressing the vocals as a group.

Real Drums: Typically need lots ‘o’ EQ because we typically close- mike individual drums. Big shelf boosts on the Massive Passive are particularly good. When EQing watch out for leakage so have the drummer play the whole kit alternating with a drum you are working on - keep those other faders up. Sometimes, boosting too much highs on a snare or toms may boost the hi-hat and cymbals out of control. Gates may be needed in profusion when the close-mic style and drastic modification is desired. Another consideration is EQ ringing and time smear. Drums particularly are good at showing off bad EQ settings. The transients "trigger" ringing, so big narrow bell boosts become obvious EQ. Usually this is to be avoided. Steep filters bring group delay which smears the time clues and transient accuracy, especially when the filters are nearer the mid band. Watch out for this. Occasionally these "effects" can be useful especially if used for their effect-value such as transforming a click into a drum.

Spend a little less time working on individual drum sounds and get the mix up sooner and get the groove going earlier, then go back to adjust EQ as needed. Keep in mind that the hi-hat and snare work together, which should fit with the bass drum and bass, and that most people hear the drums as one instrument and mostly engineers hear them as several individual sounds or tracks. The blend and groove are most important, the image or room sound is what sets the “tone”. The EQ and processing may be used to ensure the best overall groove and image rather than make each drum “perfect”.

Yes, it is legal to EQ and Limit overhead and room mics. EQ both sides of a stereo pair identically and “link” limiters. If you are lucky you can almost get most of the drum sound from the overheads or room mics, with some bass drum and maybe snare snuck in. You should also consider suggesting to the drummer to bring lighter, brighter, smaller cymbals in than what he or she uses live. Either you know why we say this or you will find out.

Some engineers use a combination of a filter (set between 25 an 50 Hz) and a shelf boost (between 100 and 200Hz, roughly). It almost approximates a standard bell boost, but sounds drier and tighter and still huge. The shelf tends to ring less or decay faster than bells, while the filter keeps it clean and under control.

Sampled Drums: Probably pretty good right out of the box. Try using a strange sample and using EQ, compression and clipping to turn it into something totally different. You can turn a click track into a bogus kick drum. It is fun and you might never run out of sounds this way.

Some of the genesis of the rap kick and “808” rediscovery was some NY engineers who would use a drum machine part, to trigger a noise gate on the studio’s oscillator set at 40 or 60 Hz. Others found it easier to get similar results with an extinct vintage 808 drum machine sound sampled and EQed. Many went all the way back to using purely the 808s and these little drum machines became sought after, which then sparked an industry of 808 clones and sample disks. These things seem to start off cool and clever and became a bit mindless and overused, then sneered at for a few years, then makes the cycle again. Fashion... At least we don’t have Rodeo Drive and Milan suggesting we replace all our gear every season

Percussion: There are two big tricks. The first is don’t trust VU meters - use peak meters and don’t get too close to full scale. The key word is percussion and the peaks or transients are very short and impressively hot. When in doubt, turn it down. Actually when in doubt, listen to a short bit recorded, then turn it down if it was crunchy. The second trick is to EQ these tracks in the mix, not soloed. We tend to make things bigger by themselves, but the function of percussion is to fit in the track and work with the other instruments. They don’t have to be loud to work. Be aware that boosting mids or highs will make peaks easier to clip too.

Bass: Good spot for a reminder. The bass and kick are usually meant to work together musically yet remain separate and distinct. The usual idea is if you have a deep bottom kick then the bass guitar doesn’t cover that space. Put it in the low mid part of the spectrum. Or you can make the bass guitar extra-deep and the bass drum in a higher part in the spectrum. You also want to watch where you place the kick’s attack and the harmonics of the bass. If you use a mic on the amp plus a DI, expect that when you mix them, they very often sound half out-of-phase. You can use a delay to try to compensate the DI or just use the Massive Passive filters to get the DI lows (filter from the mids up) and mix in the mic/amp highs (filter or shelf cut the lows). What is easier, simpler and can be best is, using only the amp with a damn good selected mic and using the Mini Massive low shelf to nail the bottom.

Guitar: My favorite difficult instrument to EQ. So many different guitar sounds and so little time. Filtering the high freqs on loud amps can make them more amp-like, natural and kills that “studio” buzzy distortion. Check out what filtering highs does with any low pass filters you have. The low-pass filter is one of the main functions of speaker simulators. Feel free to play with the simulator’s controls along with your LP filters. The mids are especially critical and might take some drastic EQ. This is where you get “singing” lead solos or biting ones or more unusual sounds and its how you can separate a few parts from each other. To get that big bottom you hear in the studio but not in the control room, means that you should have used a ribbon mic and/or miked the cabinet back too. You may still need to EQ but be sure you have some solid lows to work with. The secret to acoustic guitar is no EQ. Getting the sound with instrument choice and with careful miking is how the professionals do it. Again you can dip mids or shelf boost the highs. Sometimes a notch and/ or HP filter is absolutely needed.

Leslies: This reminds us of a trick question. When you have a rotating baffle for the lows and a rotating horn for the highs, what is the most critical thing to EQ. Answer - the mids. If you somehow lose the mids, it will sound weak. You can make it bark or bite or soften it into a smooth pad, but the attitude should fit the song, not some memory of some legendary B3 unless it was playing a similar part in a similar texture.

Piano: Different engineers have different ideas on how a piano should sound and how to mic and process it. So much depends on the piano, the player and musical style. Rockers generally want it hard and brite, jazz guys like it warm and classical guys expect distance and perspective. We might suggest starting off with a gentle dip in the 200 Hz to 500 Hz area. The piano may benefit with a shelf boost in the upper mids and highs, but be gentle in the recording stage. Remember it is a percussion instrument and a boost may make it harder to record without clipping. Being such a full range & dynamic instrument, leave yourself options for the mix.

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Manley Labs STEREO EQ owner manual