APX-8
Appendix 2
TOUCH-UP ON TIMER
This option allows the static convergence to be carried out auto-
matically after a user-defined time, which can be programmed in
hours and/or minutes.
To program the touch-up on Timer:
Push up or down keys of the control disc to highlight ON
TIMER: off;
Press the <ENTER> button to switch it to ON and the pre-
set time will be displayed;
Press the <TEXT> button to enter the TOUCH-UP TIMER
menu;
Push left or right keys of the control disc to highlight the
digit to be changed;
Use the numeric keys to enter a desire value;
Press the <ENTER> button to confirm and the EYE-QTM
SETUP menu will return on the screen; or press the <EXIT>
button to leave the preset value untouched and return to the
EYE-QTM SETUP menu.
Press the <EXIT> button to return to the EYE-QTM menu.
When one adjust geometry by hand, a reference screen and a
reference pattern are required. There are a lot of possibilities for
a reference screen. A test pattern for a video test disc is nor-
mally used. See geometry section of manual for more informa-
tion. Once a selection of a reference screen and a reference pat-
tern is made, adjusting geometry is only a matter of converging
these two elements.
EYE-QTM requires a reference for adjusting geometry. The sim-
plest way to have a reference screen is to adjust one source by
hand, which then serves as a reference for all other sources.
After adjusting a source, the reference is learned by EYE-QTM
and stored in non-volatile memory. Having this Reference
Source in memory EYE-QTM can adjust all other sources to have
the same geometry as the Reference Source.
REFERENCE SOURCE
Before any geometric adjustment can be done, the user Must
learn a Reference Source. This process is ONLY DONE ONCE
since the Reference will be stored in non-volatile memory. If
however, the projector is moved from its position, then the Learn
Reference procedure must be repeated. After learning a Refer-
ence do not touch the camera (for focusing and centering).
If using multi-aspect ratios, a Reference Geometry must be done
for each aspect ratio.
ADJUSTING OTHER SOURCES
Once a Reference Source is in memory, other sources are
aligned with the same geometry as the Reference Source. If no
Reference Source is learned, the resulting geometry will be
unpredictable.
EYE-Q
TOUCH UP
AUTOCONVERGENCE
QUICK AUTOPICTURE
FULL AUTOPICTURE
EYE-Q SETUP
EYE-Q DIAGNOSTICS
Select with
then <ENTER>.
<EXIT> to return
or EYE-Q SETUP
FOCUS THE LENS
CENTER THE CAMERA
CONFIGURATION: rear/front
LEARN REFERENCE
TOUCH-UP OPTIONS:
Select with
then <ENTER>.
<EXIT> to return
or
TOUCH-UP OPTIONS
ON SOURCE SWITCH : on/off
ON TIMER : on/off
-h.- min.
Select with
then <ENTER>.
<EXIT> to return
or
EYE-Q SETUP
FOCUS THE LENS
CENTER THE CAMERA
CONFIGURATION: rear/front
LEARN REFERENCE
TOUCH-UP OPTIONS:
Select with
then <ENTER>.
<EXIT> to return
or