(D) GAME SCREEN

Position-

 

During communication play:

Time remaining

your position/total numbers of vehicles in play

 

During single play mode:

Lap Counter (Displays the lap)

your position

 

Total time & Lap time

BOOST remaining

Engine damage gauge

Damage warning lamp

 

Current speed

The rival position marker

Speed meter & BOOST

during communication play

time remaining

(E) GAME OVER

The purpose is to finish the predetermined number of laps within the time limit.

There are 3 laps in the EXPERT course and 4 in the other courses. When the remaining time becomes zero, you have to retire unfinished. Pass through the checkpoints on the course, and you can get extra time. When the first position player goes through the checkpoint, extra time is given to other players. The same applies to communication play.

(F) DAMAGE SYSTEM

When hitting or making contact with obstacles, damage increases and the gauge displayed at the lower left screen turns yellow. Recovery is possible if you do not hit or make contact with them thereafter. When damage reaches the maximum, the gauge turns red and BOOST cannot be used due to the limitation applied to the maximum speed. The condition can automatically be restored, however, it takes approximately 10 seconds to do so.

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Sega 999-0988, Star Wars Racer Arcade owner manual Game Screen