G. COIN ASSIGNMENTS
In this mode, the setting of incremental credit increase as against coin insertion can be changed. This test consists of 3 screens, and the following is the first screen. The settings made in the first screen will be stored when exited.
COIN ASSIGNMENTS
COIN CHUTE TYPE | COMMON |
COIN/CREDIT SETTING | #1 |
COIN CHUTE #1 |
|
1COIN 1CREDIT |
|
COIN CHUTE #2 |
|
1COIN 1CREDIT |
|
MANUAL SETTING |
|
SEQUENCE SETTING |
|
EXIT |
|
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
COIN CHUTE TYPE sets whether Coin Chute is used in common by all players or separately allocated to each player in case 2 or more Coin Chutes are incorporated. COMMON: This setting is for common use by plural players.
INDIVIDUAL: As each player uses an independent coin chute, setting to INDIVIDUAL causes COIN CHUTE #2 to disappear.
COIN/CREDIT SETTING is set when using one of the existing 26 settings or FREE PLAY. The selected coin rates in the COIN/CREDIT SETTING are displayed below COIN CHUTE #1 and COIN CHUTE #2. If you wish to set a coin rate rather than select from the existing setting, select MANUAL SETTING. The display next to COIN/ CREDIT SETTING indicates “MANUAL” not “#n” in this case.
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