Sega Zombie Revenge manual Input Test

Models: Zombie Revenge

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6 - 4 INPUT TEST

This test displays the state of each switch.

If this switch goes ON when activated, it is satisfactory.

Display varies depending on the JOYSTICK TYPE setting in (3) GAME ASSIGNMENTS.

INPUT TEST

INPUT TEST

START1 :OFF SW_SHOT 10 :OFF SW_SHOT 11 :OFF SW_SHOT 12 :OFF

TEST-SW

:OFF

1P UP -

DOWN

START2 :OFF SW_SHOT 20 :OFF SW_SHOT 21 :OFF SW_SHOT 22 :OFF

SERVICE-SW :OFF (VOLUME_0) :80

START1 :OFF SW_SHOT 10 :OFF SW_SHOT 11 :OFF SW_SHOT 12 :OFF

SW_UP1 :OFF SW_DOWN1 :OFF

SW_LEFT1 :OFF SW_RIGHT1 :OFF

START2 :OFF SW_SHOT 20 :OFF SW_SHOT 21 :OFF SW_SHOT 22 :OFF

SW_UP2 :OFF SW_DOWN2 :OFF

SW_LEFT2 :OFF SW_RIGHT2 :OFF

1P

LEFT - RIGHT

2P

UP - DOWN

2P

LEFT - RIGHT

(VOLUME_1) :80

(VOLUME_4) :80

(VOLUME_5) :80

TEST-SW :OFF SERVICE-SW :OFF

PRESS TEST BUTTON TO EXIT

PRESS TEST BUTTON TO EXIT

1P (2P) UP-DOWN shows the minimum value when the Stick is inclined downward, and the maximum value when the Stick is inclined upward.

1P (2P) LEFT-RIGHT sows the minimum value when the Stick is inclined to the right, and the maximum when the Stick is inclined to the left. When the Stick is untouched, the CENTER value is displayed. If each of the center, minimum, and maximum value is within range of 70-8F,00-0F, and F0-FF respectively, it is satisfactory.

If the value is not satisfactory, return to the MENU mode, make adjustment in (4) STICK SETTING, and reconfirm the value in this test.

Press the test menu to have the MENU return onto the screen.

6 - 5 SOUND TEST

This allows sound and background used in the game to be checked/ tested.

SOUND TEST

BGM : 00

Pressing the service button increase the number by one and changes the sound.

Press the TEST button to have the MENU return to the screen.

SELECT WITH SERVICE BUTTON PRESS TEST BUTTON TO EXIT

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Sega Zombie Revenge manual Input Test