6 - 8 BOOKKEEPING
This test mode allows each of the CREDIT/TIME/GAME data to be ascertained.
BOOKKEEPING
GAME REPORT PAGE 1/2
NUMBER OF GAMES | 0 |
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1P GAMES | 0 |
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2P GAMES | 0 |
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NUMBER OF CONTINUE | 0 |
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1P GAMES | 0 |
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2P GAMES | 0 |
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TOTAL COIN | 0 |
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COIN CREDIT | 0 |
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SERVICE CREDIT | 0 |
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TOTAL CREDIT | 0 |
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TOTAL TIME | 0D | 0H | 0M | 0S |
PLAY TIME | 0D | 0H | 0M | 0S |
AVERAGE PLAY TIME | 0D | 0H | 0M | 0S |
LONGEST PLAY TIME | 0D | 0H | 0M | 0S |
SHORTEST PLAY TIME | 0D | 0H | 0M | 0S |
PRESS TEST BUTTON TO EXIT
(A) NUMBER OF GAMES
1P, 2P total game playfrequency.
(B) NUMBER OF CONTINUE
1P, 2P continue game playfrequency.
(C) TOTAL COIN
Total number of times both the COIN CHUTE’S are actuated.
(D) COIN CREDIT
Number of CREDITS registered by COIN insertion only.
(E) SERVICE CREDIT
The SERVICE SWITCH usage frequency.
(F) TOTAL CREDIT
Total number of CREDITS.
(G) TOTAL TIME
Machine’s total actuated time (excluding the test performance time).
(H) PLAY TIME
Displays total game play time.
(I) AVERAGE TIME Average Game play time.
(J) LONGEST TIME
Displays the longest play time.
(K) SHORTEST TIME
Displays the shortest play time.
Press the test button to proceed to the next page.
Press the TEST button to have the MENU return to the screen.
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