![](/images/new-backgrounds/1108867/108867177x1.webp)
Select graphics | mode |
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Mode ASCII |
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| Decimal | Hexadecimal | |
< ESC > | “[” | “g” | nl | 27 | 91 103 nl | 1B SB 67 nl | |
IBM | n2 | mO | ml | m2 | n2 | m0 ml m2 | ... n2 m0 ml m2 |
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Selects one of eight graphics modes depending on the value of m0 and prints dot graphics in this mode. The graphic image is (nl + n2 x 256)
-1 dots wide. See <ESC> “K” (for
m0 | Graphics mode |
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0 | ( 60 dots per inch) | ||||
1 | (120 | dots | per | inch) | |
2 |
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3 | (240 | dots | per | inch) | |
8 | ( 60 | dots per inch) | |||
9 | (120 dots | per | inch) | ||
11 | (180 dots | per | inch) | ||
12 | (360 dots | per | inch) |
Convert graphics | density |
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Mode | ASCII |
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| Decimal | Hexadecimal |
Both | < ESC > | “?” | n | m | 27 63 n m | 1B 3F n m |
Converts graphics defined by subsequent < ESC > “K”, < ESC > “L”,
<ESC > “Y” or < ESC > “Z” commands to a density mode defined by <ESC> “*,,. n is “K”, “L”, “Y” or “Z”, indicating the mode to be converted. m is a code from < 0 > to < 4 > or < 6 > indicating one of the modes of < ESC > “*“.
DOWNLOAD CHARACTER COMMANDS
Copy standard characters from ROM into RAM
Mode | ASCII |
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| Decimal |
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| Hexadecimal |
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Std. | < ESC > | “:” | CO> | CO> | CO> | 27 | 58 | 0 | 0 | 0 | 1B | 3A | 00 | 00 | 00 |
IBM | < FS > | “:” | CO> | CO> | CO> | 28 | 58 | 0 | 0 | 0 | 1C | 3A | 00 | 00 | 00 |
Copies all the standard characters to the corresponding download char- acter RAM area, overwriting any download data already present. Ignored when DIP switch
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